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|
//! Long-lived Lua runtime, registered with libpanto as a single
//! `ToolSource`.
//!
//! This replaces the per-call `lua_State` model of phase 3 (LuaTool +
//! LuaStatePool). The CLI maintains exactly one `lua_State` for its
//! entire lifetime. Every extension is loaded into it once; extension
//! top-level code runs exactly once at startup. Tool handlers are
//! stored in the Lua registry and looked up by tool name on each call.
//!
//! libpanto delivers all tool calls targeting Lua-defined tools in one
//! `invoke_batch` per turn, on a single thread (see
//! `libpanto/src/tool_source.zig`). This runtime then runs each call as
//! a Lua *coroutine*. When (later) we wire in libuv via `luv`, a yield
//! inside a coroutine returns control to the runtime, which drives
//! `uv.run()` until any coroutine is resumable.
//!
//! For now (step 2 of LUA_MAKEOVER.md): no batteries yet. Each call's
//! coroutine runs to completion synchronously. A handler that yields
//! to nothing currently leaves the call permanently suspended — we
//! surface that as a `LuaHandlerYielded` error so it's at least visible.
//! Step 4 (install `luv`) and step 5 (wire `coro-*`) make yields
//! productive.
//!
//! Concurrency contract for source-backed tools: "coroutine-safe within
//! this runtime". Concurrent host entry into the same `lua_State` is
//! *not* safe; libpanto's grouped-dispatch guarantees this never happens.
const std = @import("std");
const Allocator = std.mem.Allocator;
const panto = @import("panto");
const lua_bridge = @import("lua_bridge.zig");
const c = lua_bridge.c;
const Io = std.Io;
pub const SOURCE_NAME = "panto-lua";
/// Errors produced by the runtime above and beyond bridge errors.
pub const RuntimeError = error{
LuaInitFailed,
LuaHandlerNotFound,
LuaHandlerYielded,
LuaHandlerCrashed,
BadHandlerReturn,
InputNotJsonObject,
OutOfMemory,
};
/// Owned state for the runtime.
pub const LuaRuntime = struct {
allocator: Allocator,
L: *c.lua_State,
/// Tool declarations for the `ToolSource`, owned by this runtime.
decls: std.array_list.Managed(panto.ToolDecl),
/// Backing byte buffers for every string referenced by `decls`.
strings: std.array_list.Managed([]u8),
/// Map from tool name (borrowed from `decls`) to its handler ref in
/// the Lua registry (`luaL_ref` index).
handlers: std.StringHashMap(c_int),
/// Create a new runtime. The `lua_State` is opened, standard libs
/// loaded, and the `panto.register_tool` bridge installed.
pub fn create(allocator: Allocator) !*LuaRuntime {
const self = try allocator.create(LuaRuntime);
errdefer allocator.destroy(self);
const L = c.luaL_newstate() orelse return RuntimeError.LuaInitFailed;
errdefer c.lua_close(L);
c.luaL_openlibs(L);
lua_bridge.install(L);
self.* = .{
.allocator = allocator,
.L = L,
.decls = std.array_list.Managed(panto.ToolDecl).init(allocator),
.strings = std.array_list.Managed([]u8).init(allocator),
.handlers = std.StringHashMap(c_int).init(allocator),
};
return self;
}
/// Tear down the runtime: free every owned string, unref every
/// handler, close the Lua state.
pub fn deinit(self: *LuaRuntime) void {
// Unref handlers so future GCs collect them. Not strictly
// necessary since we close the state next, but it documents
// intent.
var hit = self.handlers.iterator();
while (hit.next()) |entry| {
c.luaL_unref(self.L, lua_bridge.LUA_REGISTRYINDEX, entry.value_ptr.*);
}
self.handlers.deinit();
c.lua_close(self.L);
self.decls.deinit();
for (self.strings.items) |s| self.allocator.free(s);
self.strings.deinit();
self.allocator.destroy(self);
}
/// Load and execute one Lua extension script in this runtime.
///
/// `package_root`, if provided, is prepended to `package.path` so
/// `require` finds sibling modules.
///
/// All `panto.register_tool` calls in the script run during this
/// call. The runtime then harvests the registrations table,
/// transfers handler functions into the Lua registry (one `luaL_ref`
/// per tool), and records each tool's metadata in `self.decls`.
pub fn loadExtension(
self: *LuaRuntime,
script_path: []const u8,
package_root: ?[]const u8,
) !void {
const path_z = try self.allocator.dupeZ(u8, script_path);
defer self.allocator.free(path_z);
// Reset the registrations table to empty so we only harvest the
// calls made by *this* script (not accumulated from prior ones).
// The bridge re-installs the registrations table when called;
// we want to call only that subset. Instead of re-installing
// everything (which would also reset the panto global, fine),
// create a fresh registrations table directly via the bridge.
lua_bridge.resetRegistrations(self.L);
if (package_root) |root| {
const root_z = try self.allocator.dupeZ(u8, root);
defer self.allocator.free(root_z);
try prependPackagePath(self.L, root_z);
}
lua_bridge.loadFile(self.L, path_z) catch |err| {
logTopAsError(self.L, "lua: failed to load extension");
return err;
};
// Harvest the registrations table into our state.
try self.harvestAndStoreHandlers();
}
/// Walk the registrations table that the script just populated.
/// For each entry:
/// - Copy `name`, `description`, `schema_json` into owned bytes.
/// - Pop the `handler` function and `luaL_ref` it into the
/// registry; record the ref under `handlers[name]`.
/// - Append a `ToolDecl` to `self.decls`.
fn harvestAndStoreHandlers(self: *LuaRuntime) !void {
const L = self.L;
// Push the registrations table onto the stack.
_ = c.lua_rawgetp(L, lua_bridge.LUA_REGISTRYINDEX, &lua_bridge.registrations_key);
defer c.lua_settop(L, c.lua_gettop(L) - 1);
const n: usize = @intCast(c.lua_rawlen(L, -1));
var i: usize = 1;
while (i <= n) : (i += 1) {
_ = c.lua_rawgeti(L, -1, @intCast(i)); // push record
// record at -1; bridge's records are 4-field tables.
const name = try self.readStringFieldOwned("name");
errdefer {
// If anything below fails after the name was added to
// strings, the global deinit still cleans up; nothing
// extra to undo here for the string itself. But we
// *do* need to make sure the handlers map and decls
// remain consistent. We allocate after the string adds,
// so partial state is "string captured but no decl"
// — harmless.
}
const desc = try self.readStringFieldOwned("description");
const schema = try self.readStringFieldOwned("schema_json");
// Pop handler function -> luaL_ref into the registry.
_ = c.lua_getfield(L, -1, "handler");
if (c.lua_type(L, -1) != lua_bridge.T_FUNCTION) {
c.lua_settop(L, c.lua_gettop(L) - 2); // pop handler + record
return RuntimeError.LuaHandlerNotFound;
}
const ref = c.luaL_ref(L, lua_bridge.LUA_REGISTRYINDEX);
// Stack: ..., regs_table, record
const decl: panto.ToolDecl = .{
.name = name,
.description = desc,
.schema_json = schema,
};
// Duplicate names within the runtime are not allowed —
// libpanto will also catch them at registry insertion, but
// we want a Lua-side error before we've started talking to
// libpanto.
const gop = try self.handlers.getOrPut(name);
if (gop.found_existing) {
c.luaL_unref(L, lua_bridge.LUA_REGISTRYINDEX, ref);
c.lua_settop(L, c.lua_gettop(L) - 1); // pop record
return error.DuplicateTool;
}
gop.value_ptr.* = ref;
try self.decls.append(decl);
c.lua_settop(L, c.lua_gettop(L) - 1); // pop record
}
}
fn readStringFieldOwned(self: *LuaRuntime, field_name: [:0]const u8) ![]const u8 {
const L = self.L;
_ = c.lua_getfield(L, -1, field_name.ptr);
defer c.lua_settop(L, c.lua_gettop(L) - 1);
if (c.lua_type(L, -1) != lua_bridge.T_STRING) return error.BadRegistration;
var len: usize = 0;
const ptr = c.lua_tolstring(L, -1, &len);
if (ptr == null) return error.BadRegistration;
const owned = try self.allocator.dupe(u8, ptr[0..len]);
try self.strings.append(owned);
return owned;
}
/// Build a `ToolSource` that hands `invoke_batch` calls back to
/// this runtime. The source's `ctx` is `self`. The runtime keeps
/// ownership of `self`'s allocation; libpanto's registry only
/// frees `ctx` via the source's `vtable.deinit` (which we make a
/// no-op — the runtime is owned by the embedder).
///
/// Callers must keep the LuaRuntime alive at least as long as the
/// registry holds the source.
pub fn toolSource(self: *LuaRuntime) panto.ToolSource {
return .{
.name = SOURCE_NAME,
.tools = self.decls.items,
.ctx = self,
.vtable = &source_vtable,
};
}
/// Number of tools currently declared by extensions loaded into
/// this runtime.
pub fn toolCount(self: *const LuaRuntime) usize {
return self.decls.items.len;
}
};
const source_vtable: panto.ToolSource.VTable = .{
.invoke_batch = invokeBatch,
.deinit = deinitSrc,
};
fn deinitSrc(_: *anyopaque, _: Allocator) void {
// The runtime is owned by the embedder (main()). It explicitly
// calls `runtime.deinit()` after the agent has been torn down.
// libpanto's source.deinit here is a no-op.
}
fn invokeBatch(
ctx: *anyopaque,
calls: []const panto.ToolCall,
results: []panto.ToolCallResult,
allocator: Allocator,
) anyerror!void {
const self: *LuaRuntime = @ptrCast(@alignCast(ctx));
// Step 2 of LUA_MAKEOVER.md: no batteries yet — each call is run
// as a coroutine, but the scheduler doesn't drive an event loop.
// A handler that yields with no batteries available has nothing
// to wake it; we surface that as `LuaHandlerYielded`.
//
// Once `luv` and the `coro-*` wrappers are installed, this loop
// becomes "drive uv.run() until every coroutine is dead/erroring,
// then collect results".
for (calls, 0..) |call, i| {
results[i] = runOneCall(self, call, allocator);
}
}
fn runOneCall(
self: *LuaRuntime,
call: panto.ToolCall,
allocator: Allocator,
) panto.ToolCallResult {
const handler_ref = self.handlers.get(call.tool_name) orelse {
return .{ .err = RuntimeError.LuaHandlerNotFound };
};
const out_bytes = invokeCoroutine(self.L, handler_ref, call.input, allocator) catch |e| {
return .{ .err = e };
};
return .{ .ok = out_bytes };
}
/// Create a fresh coroutine, push the handler + JSON-decoded input as
/// the resume args, then resume. Returns the handler's return value as
/// owned JSON bytes (the slot `ok` in CallResult).
///
/// Resume outcomes:
/// - LUA_OK: coroutine returned. Read its top value as the result.
/// - LUA_YIELD: coroutine yielded. With no event loop installed, we
/// treat this as an error so the user sees that their handler is
/// trying to do async I/O that isn't yet supported.
/// - other (errors): error message is on the coroutine's stack;
/// copy it to a log line and return LuaHandlerCrashed.
fn invokeCoroutine(
L: *c.lua_State,
handler_ref: c_int,
input: []const u8,
allocator: Allocator,
) ![]u8 {
// Create the coroutine thread. After this, `co` is the child
// thread; the parent stack also gains a thread value at the top.
const co = c.lua_newthread(L) orelse return RuntimeError.LuaInitFailed;
defer c.lua_settop(L, c.lua_gettop(L) - 1); // pop the thread when done
// Push handler from the registry onto the coroutine's stack.
_ = c.lua_rawgeti(co, lua_bridge.LUA_REGISTRYINDEX, @intCast(handler_ref));
if (c.lua_type(co, -1) != lua_bridge.T_FUNCTION) {
return RuntimeError.LuaHandlerNotFound;
}
// Push the parsed JSON input as the resume arg.
var arena_state = std.heap.ArenaAllocator.init(allocator);
defer arena_state.deinit();
try lua_bridge.pushJsonAsLua(co, arena_state.allocator(), input);
// Resume with 1 arg.
var nresults: c_int = 0;
const status = c.lua_resume(co, L, 1, &nresults);
switch (status) {
c.LUA_OK => {
// Coroutine returned. We expect exactly one string return
// value (the tool result). If there are zero or extra
// values we still try to read top-of-stack.
if (nresults < 1) return RuntimeError.BadHandlerReturn;
return try lua_bridge.readHandlerResult(co, -1, allocator);
},
c.LUA_YIELD => {
// Nothing to wake this coroutine without an event loop.
// Surface the situation so the user knows what's wrong.
const msg = "lua: tool handler yielded with no event loop installed (step 4+ of LUA_MAKEOVER.md not yet implemented)";
if (@import("builtin").is_test) {
std.log.warn("{s}", .{msg});
} else {
std.log.err("{s}", .{msg});
}
return RuntimeError.LuaHandlerYielded;
},
else => {
logTopAsError(co, "lua: handler crashed");
return RuntimeError.LuaHandlerCrashed;
},
}
}
// ---------------------------------------------------------------------------
// Internals
// ---------------------------------------------------------------------------
fn prependPackagePath(L: *c.lua_State, root: [:0]const u8) !void {
const snippet =
\\local root = ...
\\package.path = root .. "/?.lua;" .. root .. "/?/init.lua;" .. package.path
;
if (c.luaL_loadstring(L, snippet) != 0) {
logTopAsError(L, "lua: package.path loader failed to compile");
return error.LuaPackagePathLoadFailed;
}
_ = c.lua_pushlstring(L, root.ptr, root.len);
if (c.lua_pcallk(L, 1, 0, 0, 0, null) != 0) {
logTopAsError(L, "lua: package.path setup failed");
return error.LuaPackagePathSetupFailed;
}
}
fn logTopAsError(L: *c.lua_State, prefix: []const u8) void {
var len: usize = 0;
const msg = c.lua_tolstring(L, -1, &len);
const is_test = @import("builtin").is_test;
if (msg != null) {
if (is_test) {
std.log.warn("{s}: {s}", .{ prefix, msg[0..len] });
} else {
std.log.err("{s}: {s}", .{ prefix, msg[0..len] });
}
} else {
if (is_test) {
std.log.warn("{s} (no error message)", .{prefix});
} else {
std.log.err("{s} (no error message)", .{prefix});
}
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
const testing = std.testing;
fn writeTempScript(dir: Io.Dir, name: []const u8, source: []const u8) ![]const u8 {
try dir.writeFile(testing.io, .{ .sub_path = name, .data = source });
var buf: [std.fs.max_path_bytes]u8 = undefined;
const n = try dir.realPathFile(testing.io, name, &buf);
return testing.allocator.dupe(u8, buf[0..n]);
}
test "loadExtension records tool decls" {
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const source =
\\panto.register_tool {
\\ name = "greet", description = "Says hi.",
\\ schema = { type = "object", properties = { name = { type = "string" } } },
\\ handler = function(input) return "hi, " .. input.name end,
\\}
;
const path = try writeTempScript(tmp.dir, "greet.lua", source);
defer testing.allocator.free(path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(path, null);
try testing.expectEqual(@as(usize, 1), rt.toolCount());
try testing.expectEqualStrings("greet", rt.decls.items[0].name);
}
test "invokeBatch runs each call through a coroutine and returns the result" {
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const source =
\\panto.register_tool {
\\ name = "echo", description = "echoes",
\\ schema = { type = "object", properties = { msg = { type = "string" } } },
\\ handler = function(input) return "got: " .. input.msg end,
\\}
\\panto.register_tool {
\\ name = "shout", description = "shouts",
\\ schema = { type = "object", properties = { msg = { type = "string" } } },
\\ handler = function(input) return input.msg:upper() .. "!" end,
\\}
;
const path = try writeTempScript(tmp.dir, "ext.lua", source);
defer testing.allocator.free(path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(path, null);
var src = rt.toolSource();
const calls = [_]panto.ToolCall{
.{ .tool_name = "echo", .input = "{\"msg\":\"hello\"}" },
.{ .tool_name = "shout", .input = "{\"msg\":\"hi\"}" },
.{ .tool_name = "echo", .input = "{\"msg\":\"again\"}" },
};
var results: [3]panto.ToolCallResult = .{
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
};
try src.vtable.invoke_batch(src.ctx, &calls, &results, testing.allocator);
defer for (results) |r| switch (r) {
.ok => |b| testing.allocator.free(b),
.err => {},
};
try testing.expectEqualStrings("got: hello", results[0].ok);
try testing.expectEqualStrings("HI!", results[1].ok);
try testing.expectEqualStrings("got: again", results[2].ok);
}
test "module-global state survives across calls in the same runtime" {
// This is the headline reason the runtime exists. Verify it.
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const source =
\\local count = 0
\\panto.register_tool {
\\ name = "bump", description = "increment counter",
\\ schema = { type = "object" },
\\ handler = function(input)
\\ count = count + 1
\\ return tostring(count)
\\ end,
\\}
;
const path = try writeTempScript(tmp.dir, "counter.lua", source);
defer testing.allocator.free(path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(path, null);
var src = rt.toolSource();
const calls = [_]panto.ToolCall{
.{ .tool_name = "bump", .input = "{}" },
.{ .tool_name = "bump", .input = "{}" },
.{ .tool_name = "bump", .input = "{}" },
};
var results: [3]panto.ToolCallResult = .{
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
};
try src.vtable.invoke_batch(src.ctx, &calls, &results, testing.allocator);
defer for (results) |r| switch (r) {
.ok => |b| testing.allocator.free(b),
.err => {},
};
try testing.expectEqualStrings("1", results[0].ok);
try testing.expectEqualStrings("2", results[1].ok);
try testing.expectEqualStrings("3", results[2].ok);
// And a second batch keeps the counter going.
var more: [1]panto.ToolCallResult = .{.{ .err = error.SourceDroppedCall }};
try src.vtable.invoke_batch(
src.ctx,
&[_]panto.ToolCall{.{ .tool_name = "bump", .input = "{}" }},
&more,
testing.allocator,
);
defer testing.allocator.free(more[0].ok);
try testing.expectEqualStrings("4", more[0].ok);
}
test "handler crash: per-call error surfaces, sibling calls succeed" {
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const source =
\\panto.register_tool {
\\ name = "ok", description = "ok",
\\ schema = { type = "object" },
\\ handler = function(input) return "fine" end,
\\}
\\panto.register_tool {
\\ name = "boom", description = "bad",
\\ schema = { type = "object" },
\\ handler = function(input) error("kaboom") end,
\\}
;
const path = try writeTempScript(tmp.dir, "mix.lua", source);
defer testing.allocator.free(path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(path, null);
var src = rt.toolSource();
const calls = [_]panto.ToolCall{
.{ .tool_name = "ok", .input = "{}" },
.{ .tool_name = "boom", .input = "{}" },
.{ .tool_name = "ok", .input = "{}" },
};
var results: [3]panto.ToolCallResult = .{
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
.{ .err = error.SourceDroppedCall },
};
try src.vtable.invoke_batch(src.ctx, &calls, &results, testing.allocator);
defer for (results) |r| switch (r) {
.ok => |b| testing.allocator.free(b),
.err => {},
};
try testing.expectEqualStrings("fine", results[0].ok);
try testing.expectEqual(@as(anyerror, RuntimeError.LuaHandlerCrashed), results[1].err);
try testing.expectEqualStrings("fine", results[2].ok);
}
test "directory-style extension can require sibling modules" {
var tmp = testing.tmpDir(.{ .iterate = true });
defer tmp.cleanup();
try tmp.dir.createDirPath(testing.io, "ext");
try tmp.dir.writeFile(testing.io, .{
.sub_path = "ext/util.lua",
.data =
\\local M = {}
\\function M.shout(s) return s:upper() .. "!" end
\\return M
,
});
try tmp.dir.writeFile(testing.io, .{
.sub_path = "ext/init.lua",
.data =
\\local util = require("util")
\\panto.register_tool {
\\ name = "shout", description = "uppercase + bang",
\\ schema = { type = "object", properties = { text = { type = "string" } } },
\\ handler = function(input) return util.shout(input.text) end,
\\}
,
});
var path_buf: [std.fs.max_path_bytes]u8 = undefined;
const ext_len = try tmp.dir.realPathFile(testing.io, "ext", &path_buf);
const ext_dir = try testing.allocator.dupe(u8, path_buf[0..ext_len]);
defer testing.allocator.free(ext_dir);
const init_path = try std.fs.path.join(testing.allocator, &.{ ext_dir, "init.lua" });
defer testing.allocator.free(init_path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(init_path, ext_dir);
var src = rt.toolSource();
const calls = [_]panto.ToolCall{.{ .tool_name = "shout", .input = "{\"text\":\"hi\"}" }};
var results: [1]panto.ToolCallResult = .{.{ .err = error.SourceDroppedCall }};
try src.vtable.invoke_batch(src.ctx, &calls, &results, testing.allocator);
defer testing.allocator.free(results[0].ok);
try testing.expectEqualStrings("HI!", results[0].ok);
}
test "yielding handler with no event loop surfaces LuaHandlerYielded" {
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const source =
\\panto.register_tool {
\\ name = "sleeper", description = "yields forever",
\\ schema = { type = "object" },
\\ handler = function(input) coroutine.yield() ; return "never" end,
\\}
;
const path = try writeTempScript(tmp.dir, "y.lua", source);
defer testing.allocator.free(path);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(path, null);
var src = rt.toolSource();
const calls = [_]panto.ToolCall{.{ .tool_name = "sleeper", .input = "{}" }};
var results: [1]panto.ToolCallResult = .{.{ .err = error.SourceDroppedCall }};
try src.vtable.invoke_batch(src.ctx, &calls, &results, testing.allocator);
try testing.expectEqual(@as(anyerror, RuntimeError.LuaHandlerYielded), results[0].err);
}
test "loadExtension: duplicate tool name from a second extension errors" {
var tmp = testing.tmpDir(.{});
defer tmp.cleanup();
const a =
\\panto.register_tool {
\\ name = "clash", description = "a",
\\ schema = { type = "object" },
\\ handler = function(input) return "a" end,
\\}
;
const b =
\\panto.register_tool {
\\ name = "clash", description = "b",
\\ schema = { type = "object" },
\\ handler = function(input) return "b" end,
\\}
;
const pa = try writeTempScript(tmp.dir, "a.lua", a);
defer testing.allocator.free(pa);
const pb = try writeTempScript(tmp.dir, "b.lua", b);
defer testing.allocator.free(pb);
var rt = try LuaRuntime.create(testing.allocator);
defer rt.deinit();
try rt.loadExtension(pa, null);
try testing.expectError(error.DuplicateTool, rt.loadExtension(pb, null));
}
|