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//! `public.zig` — the sole exported root of `libpanto`.
//!
//! This file is the **explicit public API allowlist**. Internal modules keep
//! their `pub` declarations (needed for cross-file linking) but are never
//! re-exported here; the public surface is what this file names, not
//! "whatever happens to be `pub`."
//!
//! The surface is organized around two user jobs (see
//! `docs/libpanto-cleanup.md`):
//! 1. Run an agent loop — configure a provider, register tools, submit a
//! turn, consume the pull event stream, persist.
//! 2. Construct & operate on conversations — build a `Conversation` by
//! hand, do context-management surgery.
//!
//! Every name here is a straight alias of an internal decl: the internal
//! types have been shaped to *be* the public API (public methods + a
//! transparent public field or two, every other field underscore-prefixed
//! internal state), so this file selects the surface rather than wrapping
//! it. Three buckets:
//! - **behavioral** (`Agent`, `Stream`, `Conversation`): heap-pinned
//! drivers whose `init` hands back a cheap, movable pointer; the chosen
//! methods plus a transparent field (`Agent.conversation`,
//! `Stream.state`) are the surface.
//! - **data (read/output)** (`Event`, `Usage`, `Pricing`, `SessionInfo`):
//! inspected field-by-field.
//! - **data (constructed)** (`ContentBlock`, `Message`, the block types,
//! the `Config` family): Zig users build them with `ArrayList` directly.
const std = @import("std");
const config_mod = @import("config.zig");
const conversation_mod = @import("conversation.zig");
const agent_mod = @import("agent.zig");
const stream_mod = @import("stream.zig");
const provider_mod = @import("provider.zig");
const tool_mod = @import("tool.zig");
const tool_source_mod = @import("tool_source.zig");
const pricing_mod = @import("pricing.zig");
const session_store_mod = @import("session_store.zig");
const fs_store_mod = @import("file_system_jsonl_store.zig");
const null_store_mod = @import("null_store.zig");
// ===========================================================================
// Process lifecycle
// ===========================================================================
/// Initialize the process-global HTTP client. Call once before any turn.
pub fn init(allocator: std.mem.Allocator, io: std.Io) void {
config_mod.initHttp(allocator, io);
}
/// Tear down the process-global HTTP client. Call once at shutdown.
pub fn deinit() void {
config_mod.deinitHttp();
}
// ===========================================================================
// Config (data, aliased)
// ===========================================================================
pub const Config = config_mod.Config;
pub const ProviderConfig = config_mod.ProviderConfig;
pub const OpenAIChatConfig = config_mod.OpenAIChatConfig;
pub const AnthropicMessagesConfig = config_mod.AnthropicMessagesConfig;
pub const APIStyle = config_mod.APIStyle;
pub const ReasoningEffort = config_mod.ReasoningEffort;
pub const CompactionConfig = config_mod.CompactionConfig;
pub const RetryConfig = config_mod.RetryConfig;
pub const WireIdentity = config_mod.WireIdentity;
// ===========================================================================
// Conversation construction (data, aliased)
// ===========================================================================
pub const ContentBlock = conversation_mod.ContentBlock;
pub const Message = conversation_mod.Message;
pub const MessageRole = conversation_mod.MessageRole;
pub const TextualBlock = conversation_mod.TextualBlock;
pub const ThinkingBlock = conversation_mod.ThinkingBlock;
pub const ToolUseBlock = conversation_mod.ToolUseBlock;
pub const ToolResultBlock = conversation_mod.ToolResultBlock;
pub const ResultPartStored = conversation_mod.ResultPartStored;
pub const StoredMediaPart = conversation_mod.StoredMediaPart;
pub const SystemBlock = conversation_mod.SystemBlock;
pub const SystemMode = conversation_mod.SystemMode;
pub const CompactionSummaryBlock = conversation_mod.CompactionSummaryBlock;
pub const Usage = conversation_mod.Usage;
pub const effectiveSystemBlocks = conversation_mod.effectiveSystemBlocks;
/// The conversation type. Aliased straight through: its interface has been
/// pared down to exactly the public surface (constructors `init`/`deinit`,
/// the `add*`/`replace*` builders, and the `messages`/`allocator` data
/// fields), so no façade is needed. This is what `Session.load` returns,
/// what `Agent.init` adopts, and what `Agent.conversation()` borrows a
/// pointer to (for in-place surgery). Build one standalone with `init` for
/// by-hand construction; once handed to an `Agent` it is owned by the agent.
pub const Conversation = conversation_mod.Conversation;
// ===========================================================================
// Tools (data, aliased)
// ===========================================================================
pub const Tool = tool_mod.Tool;
pub const ToolSource = tool_source_mod.ToolSource;
pub const ToolDecl = tool_mod.ToolDecl;
pub const ToolCall = tool_source_mod.Call;
pub const ToolCallResult = tool_source_mod.CallResult;
pub const MediaPart = tool_mod.MediaPart;
pub const ResultPart = tool_mod.ResultPart;
/// Result-part ergonomics: a thin wrapper around `[]ResultPart` carrying
/// the `fromText`/`fromTextOwned` constructors and `deinit`. Aliased
/// straight through.
pub const ResultParts = tool_mod.ResultParts;
// ===========================================================================
// Stream (behavioral, heap-pinned)
// ===========================================================================
pub const Event = stream_mod.Event;
pub const ContentBlockType = provider_mod.ContentBlockType;
pub const ProviderRetryInfo = provider_mod.ProviderRetryInfo;
/// The pull event stream for one turn. Aliased straight through: its public
/// surface is exactly `next`/`deinit` plus the transparent `state` field
/// (`State`); every other field is underscore-prefixed internal state.
/// `Agent.run` returns a `*Stream` (heap-pinned); the caller owns it and
/// must `deinit` it (which persists the turn tail and frees the allocation).
///
/// `next()` returns `!?Event`: a value is progress (including the terminal
/// event), `null` is exhaustion, an error is a genuine failure.
pub const Stream = agent_mod.Stream;
// ===========================================================================
// Agent (behavioral, heap-pinned)
// ===========================================================================
pub const UserMessage = agent_mod.UserMessage;
pub const CompactionResult = agent_mod.CompactionResult;
/// The agent loop driver. Aliased straight through: its public surface is
/// exactly the chosen methods (`init`/`deinit`, `registerTool`,
/// `registerToolSource`, `setConfig`, `run`, `addSystemMessage`,
/// `setSystemPrompt`, `compact`, `sessionId`) plus the transparent
/// `conversation` field; every other field is underscore-prefixed internal
/// state.
///
/// `init` heap-pins the agent and returns a `*Agent` — a cheap, movable
/// handle out of the gate ("don't move the Agent" stops being a rule anyone
/// can violate). The caller owns it and must `deinit` it. `session` is
/// minted via `store.create()` (fresh) or `resolve`/`latest` (resume); when
/// `maybe_conversation` is non-null it is adopted (ownership transferred) —
/// the resume path hands the value returned by `Session.load`.
///
/// Operate on the live conversation in place via the `conversation` field
/// (valid for the agent's lifetime; do not retain past it).
pub const Agent = agent_mod.Agent;
// ===========================================================================
// Pricing (data, aliased)
// ===========================================================================
pub const Pricing = pricing_mod.Pricing;
pub const PricingRegistry = pricing_mod.Registry;
// ===========================================================================
// Sessions
// ===========================================================================
pub const SessionStore = session_store_mod.SessionStore;
pub const Session = session_store_mod.Session;
pub const SessionInfo = session_store_mod.SessionInfo;
pub const PersistentMessage = session_store_mod.PersistentMessage;
pub const NullStore = null_store_mod.NullStore;
pub const FileSystemJSONLStore = fs_store_mod.FileSystemJSONLStore;
// ===========================================================================
// Tests
// ===========================================================================
const openai_chat_json = @import("openai_chat_json.zig");
const provider_openai_chat = @import("provider_openai_chat.zig");
const anthropic_messages_json = @import("anthropic_messages_json.zig");
const provider_anthropic_messages = @import("provider_anthropic_messages.zig");
const compaction_mod = @import("compaction.zig");
const sse_mod = @import("sse.zig");
const tool_registry_mod = @import("tool_registry.zig");
const session_mod = @import("session.zig");
const turn_persist_mod = @import("turn_persist.zig");
const image_mod = @import("image.zig");
test {
// See the note in the old root.zig: gate test logs at `.err` so expected
// warning-path tests stay quiet.
std.testing.log_level = .err;
std.testing.refAllDecls(@This());
// Internal modules' tests (not part of the public surface, but their
// tests must still run).
std.testing.refAllDecls(config_mod);
std.testing.refAllDecls(conversation_mod);
std.testing.refAllDecls(agent_mod);
std.testing.refAllDecls(stream_mod);
std.testing.refAllDecls(provider_mod);
std.testing.refAllDecls(tool_mod);
std.testing.refAllDecls(tool_source_mod);
std.testing.refAllDecls(tool_registry_mod);
std.testing.refAllDecls(pricing_mod);
std.testing.refAllDecls(session_store_mod);
std.testing.refAllDecls(fs_store_mod);
std.testing.refAllDecls(null_store_mod);
std.testing.refAllDecls(session_mod);
std.testing.refAllDecls(turn_persist_mod);
std.testing.refAllDecls(compaction_mod);
std.testing.refAllDecls(sse_mod);
std.testing.refAllDecls(image_mod);
std.testing.refAllDecls(openai_chat_json);
std.testing.refAllDecls(provider_openai_chat);
std.testing.refAllDecls(anthropic_messages_json);
std.testing.refAllDecls(provider_anthropic_messages);
}
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