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path: root/build/gen_agent_embed.zig
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//! Build-time codegen: walk the in-repo `agent/` tree and emit a Zig
//! module that exposes every file as an `@embedFile` entry.
//!
//! Invoked from `build.zig`:
//!
//!     gen-agent-embed <embed-prefix> <src-dir> <out-file>
//!
//! `<src-dir>` is the repo's `agent/` directory. `<embed-prefix>` is
//! the subpath the generated zig file's neighboring `addCopyDirectory`
//! stages the tree under; every `@embedFile` reference uses this
//! prefix so Zig can resolve it relative to the generated module's
//! directory.
//!
//! The generated file looks like:
//!
//!     pub const Entry = struct {
//!         /// Path relative to the agent tree root (e.g. "tools/read.lua").
//!         path: []const u8,
//!         /// File contents.
//!         contents: []const u8,
//!     };
//!     pub const files: []const Entry = &.{
//!         .{ .path = "tools/read.lua", .contents = @embedFile("...") },
//!         ...
//!     };
//!
//! Bootstrap walks `files` and stages each entry at
//! `<data home>/agent/<path>` using the same `writeIfDifferent`
//! discipline as `stageLuaHeaders`.

const std = @import("std");

pub fn main(init: std.process.Init) !void {
    const arena = init.arena.allocator();
    const io = init.io;

    var args = init.minimal.args.iterate();
    defer args.deinit();
    _ = args.next(); // skip program name
    const embed_prefix = args.next() orelse return error.MissingEmbedPrefix;
    const src_dir_arg = args.next() orelse return error.MissingSrcDir;
    const out_path_arg = args.next() orelse return error.MissingOutPath;

    var entries: std.array_list.Managed(Entry) = .init(arena);
    try collect(arena, io, src_dir_arg, embed_prefix, &entries);

    // Sort for deterministic output across builds.
    std.mem.sort(Entry, entries.items, {}, Entry.lessThan);

    var out_file = try std.Io.Dir.cwd().createFile(io, out_path_arg, .{});
    defer out_file.close(io);
    var buf: [4096]u8 = undefined;
    var writer = out_file.writer(io, &buf);
    const w = &writer.interface;

    try w.writeAll(
        \\//! Auto-generated. Do not edit. See build/gen_agent_embed.zig.
        \\
        \\pub const Entry = struct {
        \\    /// Path relative to the agent tree root (e.g. "tools/read.lua").
        \\    path: []const u8,
        \\    /// File contents (raw bytes).
        \\    contents: []const u8,
        \\};
        \\
        \\pub const files: []const Entry = &.{
        \\
    );

    for (entries.items) |e| {
        try w.print(
            "    .{{ .path = \"{s}\", .contents = @embedFile(\"{s}\") }},\n",
            .{ e.rel_path, e.embed_path },
        );
    }

    try w.writeAll("};\n");
    try w.flush();
}

const Entry = struct {
    /// Path inside the agent tree, forward-slash separated.
    rel_path: []const u8,
    /// Path the generated `@embedFile` references (under embed prefix).
    embed_path: []const u8,

    fn lessThan(_: void, a: Entry, b: Entry) bool {
        return std.mem.lessThan(u8, a.rel_path, b.rel_path);
    }
};

/// Walk `<root>` recursively, collecting every file. Dotfiles
/// (entries whose basename starts with `.`) are skipped at every
/// level so we don't accidentally embed editor backups, `.DS_Store`,
/// or VCS metadata.
fn collect(
    arena: std.mem.Allocator,
    io: std.Io,
    root_abs: []const u8,
    embed_prefix: []const u8,
    out: *std.array_list.Managed(Entry),
) !void {
    var dir = std.Io.Dir.cwd().openDir(io, root_abs, .{ .iterate = true }) catch |err| switch (err) {
        error.FileNotFound => return,
        else => return err,
    };
    defer dir.close(io);

    var walker = try dir.walk(arena);
    defer walker.deinit();

    while (try walker.next(io)) |entry| {
        if (entry.kind != .file) continue;
        if (entry.basename.len == 0 or entry.basename[0] == '.') continue;
        // Skip anything along the path that looks like a dotfile dir.
        if (std.mem.indexOf(u8, entry.path, "/.") != null) continue;

        const rel_path = try arena.dupe(u8, entry.path);
        const embed_path = try std.fs.path.join(arena, &.{ embed_prefix, entry.path });

        try out.append(.{
            .rel_path = rel_path,
            .embed_path = embed_path,
        });
    }
}