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Diffstat (limited to 'src/lua_event_bridge.zig')
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diff --git a/src/lua_event_bridge.zig b/src/lua_event_bridge.zig new file mode 100644 index 0000000..b445072 --- /dev/null +++ b/src/lua_event_bridge.zig @@ -0,0 +1,1643 @@ +//! Lua bridge for the extension UI event system (plan §7.6). +//! +//! This module bridges the native event machinery in `tui_event.zig` to +//! Lua: it lets a Lua `panto.ext.on(name, handler)` callback participate in +//! the SAME `EventBus` the native side fires, receive a bridged `event` +//! object (`getComponent`/`setComponent` + payload fields), and either +//! pass through a native default component, wrap it, or install a +//! brand-new component DEFINED IN LUA. +//! +//! It is owned by the long-lived `LuaRuntime` (one `lua_State` for the +//! whole session) and shares that state. It never opens its own state. +//! +//! ## Synchronous rendering (NOT the coroutine scheduler) +//! +//! A Lua-defined component's `render(width)` is on the engine's hot path: +//! the differential renderer calls it and needs the produced lines back +//! IMMEDIATELY. So the bridged vtable calls into Lua **synchronously** via +//! `lua_pcallk` (the same model as `LuaRuntime.runCommand`), NOT through +//! the libuv coroutine scheduler used for async tool batches. A render +//! callback may not yield; if a Lua component blocks, that is a bug in the +//! extension, and we surface a safe fallback line rather than hanging or +//! corrupting the frame. +//! +//! ## Cache-derived `firstLineChanged` +//! +//! Each bridged component owns a native `RenderCache` (the same one native +//! components use). The Lua side only returns an array of line strings per +//! `render`; the bridge calls `cache.store(lines)` and derives +//! `firstLineChanged` from the cache diff exactly like a native component. +//! This keeps the cache-derived dirty-model invariant (§3.3) and frees Lua +//! authors from implementing `firstLineChanged` correctly. A Lua-provided +//! `firstLineChanged` override could be added later; cache-derived is the +//! correct, safe default. +//! +//! ## Lifetime / ownership (§6, §7.4) +//! +//! Bridged components and Lua handlers reference Lua functions/tables that +//! must survive as long as the engine borrows them. Both are `luaL_ref`'d +//! into the registry; the refs are owned by this bridge and released at +//! runtime teardown. A bridged component (its `luaL_ref` + `RenderCache`) +//! is heap-allocated and tracked in `components`, freed on `invalidate` +//! and at teardown. There is no "active component": each `emit` that +//! produces a Lua component mints a fresh instance keyed by that +//! boundary's own event, exactly like native components. + +const std = @import("std"); +const lua_bridge = @import("lua_bridge.zig"); +const ui_event = @import("tui_event.zig"); +const component = @import("tui_component.zig"); +const components = @import("tui_components.zig"); +const theme = @import("tui_theme.zig"); +const engine = @import("tui_engine.zig"); + +const c = lua_bridge.c; +const Component = component.Component; +const RenderCache = component.RenderCache; +const Event = ui_event.Event; +const Payload = ui_event.Payload; +const EventBus = ui_event.EventBus; +const Handler = ui_event.Handler; + +// Metatable names (registered via `luaL_newmetatable`, looked up by +// `luaL_checkudata`/`luaL_testudata`). The `event` userdata identifies a +// bridged event object; the `component` userdata is a native-component +// passthrough handle. +const eventMtName = "panto.event"; +const nativeCompMtName = "panto.component"; + +/// A component DEFINED IN LUA, bridged to the native `Component` vtable. +/// +/// `table_ref` is a `luaL_ref` to the Lua table implementing +/// `render(self, width) -> {strings}` plus optional `firstLineChanged` / +/// `handleInput` / `invalidate` methods. The bridge owns a `RenderCache` +/// and derives the dirty signal from it. +pub const BridgedComponent = struct { + bridge: *EventBridge, + /// `luaL_ref` to the Lua component table. + table_ref: c_int, + cache: RenderCache, + /// True once freed, to make double-free / use-after-free a no-op. + dead: bool = false, + + fn renderImpl(ptr: *anyopaque, width: usize, alloc: std.mem.Allocator) anyerror![]const []const u8 { + _ = alloc; + const self: *BridgedComponent = @ptrCast(@alignCast(ptr)); + return self.bridge.renderBridged(self, width); + } + + fn firstLineChangedImpl(ptr: *anyopaque) ?usize { + const self: *BridgedComponent = @ptrCast(@alignCast(ptr)); + return self.cache.firstLineChanged(); + } + + fn invalidateImpl(ptr: *anyopaque) void { + const self: *BridgedComponent = @ptrCast(@alignCast(ptr)); + self.cache.invalidate(); + } + + fn handleInputImpl(ptr: *anyopaque, data: []const u8) void { + const self: *BridgedComponent = @ptrCast(@alignCast(ptr)); + self.bridge.handleInputBridged(self, data); + } + + /// The shared vtable for every Lua-backed component. Its ADDRESS is the + /// discriminator used by `EventBridge.releaseOverride` to recognize a + /// `Component` as bridged: a `Component` whose `vtable` pointer equals + /// `&BridgedComponent.vtable` is known to have `ptr == *BridgedComponent`. + /// Native (non-Lua) components carry a different vtable address, so the + /// release hook can safely leave them alone. `pub` so the discriminator is + /// addressable from the release path (and tests). + pub const vtable = Component.VTable{ + .render = renderImpl, + .firstLineChanged = firstLineChangedImpl, + .invalidate = invalidateImpl, + .handleInput = handleInputImpl, + }; + + pub fn comp(self: *BridgedComponent) Component { + return .{ .ptr = self, .vtable = &vtable }; + } +}; + +/// A registered Lua `on` handler, bridged to a native `Handler`. +/// +/// `fn_ref` is a `luaL_ref` to the Lua handler function. The native +/// `Handler.ctx` points at this struct; `Handler.callback` is +/// `nativeHandlerCallback`, which builds the bridged `event` object, calls +/// the Lua function, and reads back any component it set. +pub const LuaHandler = struct { + bridge: *EventBridge, + fn_ref: c_int, + /// Bridge-owned copy of the event name this handler subscribed to. + event_name: []const u8, +}; + +/// The bridge: owns the Lua-side event wiring and the bridged +/// components/handlers. Lives inside the `LuaRuntime`. +pub const EventBridge = struct { + alloc: std.mem.Allocator, + L: *c.lua_State, + /// The native bus a Lua `emit` drives, and that fires Lua handlers. + /// Set once the App is constructed (`attachBus`); null before then, in + /// which case a Lua `emit` is a no-op (nothing to fire into yet). + bus: ?*EventBus = null, + + /// Owned Lua handler bridges (one per `panto.ext.on` registration). + handlers: std.ArrayListUnmanaged(*LuaHandler) = .empty, + /// Owned bridged components, tracked so their refs + caches are freed + /// at teardown. Each is heap-allocated; an `invalidate` frees it. + components: std.ArrayListUnmanaged(*BridgedComponent) = .empty, + + /// During a native `emit`, the event currently being presented to a + /// Lua handler. The bridged `event` userdata's methods read/write + /// through this. Single-threaded; valid only for the duration of one + /// handler call. `null` outside a handler. + active_event: ?*Event = null, + + pub fn init(alloc: std.mem.Allocator, L: *c.lua_State) EventBridge { + return .{ .alloc = alloc, .L = L }; + } + + pub fn deinit(self: *EventBridge) void { + for (self.handlers.items) |h| { + c.luaL_unref(self.L, lua_bridge.LUA_REGISTRYINDEX, h.fn_ref); + self.alloc.free(h.event_name); + self.alloc.destroy(h); + } + self.handlers.deinit(self.alloc); + for (self.components.items) |comp| self.freeComponentInner(comp); + self.components.deinit(self.alloc); + } + + /// Bind the native `EventBus` this bridge fires into / drives via + /// `emit`. Called once during startup wiring, after the App's bus + /// exists. Also registers every harvested Lua `on` handler into the + /// bus, in registration order. + pub fn attachBus(self: *EventBridge, bus: *EventBus) !void { + self.bus = bus; + for (self.handlers.items) |h| { + try bus.on(eventNameOf(h), .{ .ctx = h, .callback = nativeHandlerCallback }); + } + } + + /// The event name a handler subscribed to is stored alongside its ref + /// at registration time. We keep it on the LuaHandler via a parallel + /// slice; but to avoid a second allocation we look it up lazily. (Set + /// in `registerOnHandler`.) + fn eventNameOf(h: *LuaHandler) []const u8 { + return h.event_name; + } + + /// Record a Lua `on` handler: `luaL_ref` the function at stack index + /// `fn_idx` and remember the event name. Registration into the bus + /// happens later in `attachBus` (the bus may not exist yet at harvest + /// time). Order of calls here is the registration order (§7.3). + pub fn registerOnHandler(self: *EventBridge, event_name: []const u8, fn_idx: c_int) !void { + // Dupe the event name into bridge-owned storage. + const name_copy = try self.alloc.dupe(u8, event_name); + errdefer self.alloc.free(name_copy); + + // luaL_ref pops the top of stack, so push a copy of the function. + c.lua_pushvalue(self.L, fn_idx); + const ref = c.luaL_ref(self.L, lua_bridge.LUA_REGISTRYINDEX); + errdefer c.luaL_unref(self.L, lua_bridge.LUA_REGISTRYINDEX, ref); + + const h = try self.alloc.create(LuaHandler); + h.* = .{ .bridge = self, .fn_ref = ref, .event_name = name_copy }; + try self.handlers.append(self.alloc, h); + } + + /// Number of registered Lua `on` handlers (diagnostic/test helper). + pub fn handlerCount(self: *const EventBridge) usize { + return self.handlers.items.len; + } + + // -- bridged component construction ------------------------------------ + + /// Build a native `Component` backed by the Lua component table at + /// stack index `table_idx`. `luaL_ref`s the table, allocates a tracked + /// `BridgedComponent`, and returns its `comp()`. The component lives + /// until `invalidate` (which frees it) or runtime teardown. + /// + /// No "active component": each call mints a fresh instance. + fn makeBridgedComponent(self: *EventBridge, table_idx: c_int) !Component { + c.lua_pushvalue(self.L, table_idx); + const ref = c.luaL_ref(self.L, lua_bridge.LUA_REGISTRYINDEX); + errdefer c.luaL_unref(self.L, lua_bridge.LUA_REGISTRYINDEX, ref); + + const bc = try self.alloc.create(BridgedComponent); + errdefer self.alloc.destroy(bc); + bc.* = .{ .bridge = self, .table_ref = ref, .cache = RenderCache.init(self.alloc) }; + try self.components.append(self.alloc, bc); + return bc.comp(); + } + + /// Free a bridged component's Lua ref + cache and destroy it. Idempotent + /// via the `dead` flag, BUT note it does NOT remove `bc` from + /// `self.components` and it `destroy`s the allocation — so it must only be + /// used in one of two safe ways: + /// - at teardown (`deinit`), iterating the whole list once; or + /// - via `releaseOverride`, which removes `bc` from `self.components` + /// BEFORE calling this, so teardown never revisits a destroyed pointer. + fn freeComponentInner(self: *EventBridge, bc: *BridgedComponent) void { + if (bc.dead) return; + bc.dead = true; + c.luaL_unref(self.L, lua_bridge.LUA_REGISTRYINDEX, bc.table_ref); + bc.cache.deinit(); + self.alloc.destroy(bc); + } + + /// Release a superseded override component handed back by the App's + /// mid-stream swap (`App.override_release_fn`). This is the leak-prevention + /// point: when a `tool_details` (or any lifecycle) handler swaps a NEW + /// component over a PRIOR Lua-backed override, the prior one must drop its + /// `luaL_ref` + `RenderCache`, or it leaks for the life of the runtime + /// (one leak per swapped tool call). + /// + /// Discriminator: a `Component` is Lua-backed iff its `vtable` pointer is + /// `&BridgedComponent.vtable` (the single shared vtable address; see + /// `BridgedComponent.vtable`). For such a component `ptr` is a + /// `*BridgedComponent` we own and track in `self.components`. Any other + /// vtable belongs to a NATIVE component the App owns; we must NOT touch it + /// (it is not ours to free), so the hook is a no-op for it. + /// + /// Ownership: we remove `bc` from `self.components` first, then free it, so + /// teardown's `deinit` loop never revisits the destroyed pointer. + pub fn releaseOverride(self: *EventBridge, old: Component) void { + if (old.vtable != &BridgedComponent.vtable) return; // native: not ours + const bc: *BridgedComponent = @ptrCast(@alignCast(old.ptr)); + // Remove from the tracked list before freeing (swap-remove is fine; + // order does not matter for teardown). + for (self.components.items, 0..) |item, i| { + if (item == bc) { + _ = self.components.swapRemove(i); + break; + } + } + self.freeComponentInner(bc); + } + + /// The `*anyopaque`-typed release callback the App invokes via + /// `override_release_fn`. `ctx` is the `*EventBridge`. + pub fn releaseOverrideThunk(ctx: *anyopaque, old: Component) void { + const self: *EventBridge = @ptrCast(@alignCast(ctx)); + self.releaseOverride(old); + } + + // -- bridged render / input (SYNCHRONOUS pcall) ------------------------ + + /// Render a Lua-defined component synchronously: push its table + + /// `render` method + width, `lua_pcallk`, marshal the returned + /// array-of-strings into the component's `RenderCache`, and return the + /// cached lines. On ANY Lua error or bad return, return a single dim + /// error line instead of crashing the render loop (the frame must + /// always complete). Every returned line is truncated to `width` so + /// the engine's width contract (§3.1) is never violated. + fn renderBridged(self: *EventBridge, bc: *BridgedComponent, width: usize) anyerror![]const []const u8 { + const L = self.L; + if (bc.dead) return &.{}; + + const base = c.lua_gettop(L); + defer c.lua_settop(L, base); // restore stack no matter what + + // Push the component table, then its `render` method. + _ = c.lua_rawgeti(L, lua_bridge.LUA_REGISTRYINDEX, @intCast(bc.table_ref)); + if (c.lua_type(L, -1) != lua_bridge.T_TABLE) return self.fallbackLines(bc, width, "component is not a table"); + _ = c.lua_getfield(L, -1, "render"); + if (c.lua_type(L, -1) != lua_bridge.T_FUNCTION) { + return self.fallbackLines(bc, width, "component has no render()"); + } + // Stack: ..., table, render. Call render(table, width) -> lines. + c.lua_pushvalue(L, -2); // self (the table) + c.lua_pushinteger(L, @intCast(width)); + if (c.lua_pcallk(L, 2, 1, 0, 0, null) != 0) { + return self.fallbackLines(bc, width, luaErrText(L)); + } + // Stack top: the returned lines table. + const raw = lua_bridge.readLinesArray(L, -1, self.alloc) catch { + return self.fallbackLines(bc, width, "render() must return an array of strings"); + }; + defer { + for (raw) |ln| self.alloc.free(ln); + self.alloc.free(raw); + } + // Enforce the width contract: truncate every line to `width` + // columns. Build a transient view of truncated borrows for the + // cache to dupe. + var view: std.ArrayListUnmanaged([]const u8) = .empty; + defer view.deinit(self.alloc); + for (raw) |ln| { + const vis = components.truncateToCols(ln, width); + try view.append(self.alloc, vis); + } + try bc.cache.store(view.items); + return cacheLines(&bc.cache); + } + + /// Build the cache's single dim fallback line for a render failure and + /// return it. Keeps the render loop alive on a misbehaving extension. + /// + /// The composed line MUST satisfy the engine's width contract (§3.1): + /// visible width <= `width`, or the engine rejects it with + /// `Error.LineOverflow` and crashes the very frame the fallback exists to + /// save. The dim escapes are zero visible width, so we build the PLAIN + /// error text, truncate THAT to `width` columns (codepoint-safe), and only + /// then wrap it in the dim style. + fn fallbackLines(self: *EventBridge, bc: *BridgedComponent, width: usize, why: []const u8) anyerror![]const []const u8 { + _ = self; + const dim = theme.default.fg(.dim); + // Plain (escape-free) error text first, into a scratch buffer. + var plain_buf: [256]u8 = undefined; + const plain = std.fmt.bufPrint(&plain_buf, "[lua component error: {s}]", .{why}) catch "[lua component error]"; + // Truncate the visible text to the width contract (codepoint-safe). + const vis = components.truncateToCols(plain, width); + // Compose the styled line; if even the styled form overflows the + // compose buffer, fall back to the bare truncated plain text (which + // already satisfies the width contract). + var styled_buf: [512]u8 = undefined; + const styled = std.fmt.bufPrint(&styled_buf, "{s}{s}{s}", .{ dim.open(), vis, dim.close() }) catch vis; + const one = [_][]const u8{styled}; + try bc.cache.store(&one); + return cacheLines(&bc.cache); + } + + /// Feed input to a Lua component's optional `handleInput(self, data)` + /// method, synchronously. Errors are swallowed (input handling must + /// never crash the loop); a component without the method ignores input. + fn handleInputBridged(self: *EventBridge, bc: *BridgedComponent, data: []const u8) void { + const L = self.L; + if (bc.dead) return; + const base = c.lua_gettop(L); + defer c.lua_settop(L, base); + + _ = c.lua_rawgeti(L, lua_bridge.LUA_REGISTRYINDEX, @intCast(bc.table_ref)); + if (c.lua_type(L, -1) != lua_bridge.T_TABLE) return; + _ = c.lua_getfield(L, -1, "handleInput"); + if (c.lua_type(L, -1) != lua_bridge.T_FUNCTION) return; + c.lua_pushvalue(L, -2); // self + _ = c.lua_pushlstring(L, data.ptr, data.len); + // Any error: ignore (best-effort input). + _ = c.lua_pcallk(L, 2, 0, 0, 0, null); + + // Mark the cache dirty after input. The engine reads + // `firstLineChanged()` BEFORE calling `render`, so a clean cache means + // the component is SKIPPED and the Lua-side mutation would never reach + // the screen. Native components dirty on every input mutation (see + // InputBox.applyKey -> markDirty); the bridge must do the same on the + // component's behalf. We can't know what changed inside Lua, so we + // re-dirty from 0; the post-render diff in `store` then recovers the + // true lowest-changed line (preserving the streaming-tail property for + // append-style edits). Dirty unconditionally even on a Lua error: the + // handler may have partially mutated state before throwing. + bc.cache.markDirty(); + } +}; + +// =========================================================================== +// Native handler callback: native EventBus -> Lua `on` handler +// =========================================================================== + +/// The native `Handler.callback` for a bridged Lua handler. Builds the +/// `event` userdata, calls the Lua function with it (synchronously, under +/// a traceback errfunc), and lets the Lua side read/replace the component +/// via `event:getComponent()` / `event:setComponent()`. Errors in the Lua +/// handler are logged and swallowed — a broken handler must not abort the +/// event dispatch or the render loop. +fn nativeHandlerCallback(ctx: *anyopaque, event: *Event) void { + const h: *LuaHandler = @ptrCast(@alignCast(ctx)); + const self = h.bridge; + const L = self.L; + + // Make this event the active one so the userdata methods read/write it. + const prev = self.active_event; + self.active_event = event; + defer self.active_event = prev; + + const base = c.lua_gettop(L); + defer c.lua_settop(L, base); + + // Traceback errfunc beneath the call. + _ = c.lua_getglobal(L, "debug"); + _ = c.lua_getfield(L, -1, "traceback"); + c.lua_copy(L, -1, -2); + c.lua_settop(L, c.lua_gettop(L) - 1); // pop `debug` table + const errfunc_idx = c.lua_gettop(L); + + _ = c.lua_rawgeti(L, lua_bridge.LUA_REGISTRYINDEX, @intCast(h.fn_ref)); + pushEventObject(self) catch { + c.lua_settop(L, base); + return; + }; + if (c.lua_pcallk(L, 1, 0, errfunc_idx, 0, null) != 0) { + var len: usize = 0; + const msg = c.lua_tolstring(L, -1, &len); + if (msg != null) { + std.log.err("lua event handler '{s}' failed: {s}", .{ h.event_name, msg[0..len] }); + } + } +} + +// =========================================================================== +// The bridged `event` object (userdata + metatable) +// =========================================================================== + +/// Push an `event` userdata onto the stack, carrying a pointer to the +/// bridge (which reaches the active `*Event`). Its metatable exposes +/// `getComponent`, `setComponent`, and read-only payload fields via +/// `__index`. +fn pushEventObject(bridge: *EventBridge) !void { + const L = bridge.L; + const ud: **EventBridge = @ptrCast(@alignCast(c.lua_newuserdatauv(L, @sizeOf(*EventBridge), 0).?)); + ud.* = bridge; + ensureEventMetatable(L); + _ = c.lua_setmetatable(L, -2); +} + +/// Lazily create the `event` userdata metatable (by name, so +/// `luaL_checkudata` recognizes it) and leave it on the stack. Its +/// `__index` is a function resolving `getComponent`/`setComponent` and +/// payload fields. +fn ensureEventMetatable(L: *c.lua_State) void { + // luaL_newmetatable pushes the metatable; returns 1 if freshly created. + if (c.luaL_newmetatable(L, eventMtName) != 0) { + c.lua_pushcclosure(L, eventIndexThunk, 0); + c.lua_setfield(L, -2, "__index"); + } +} + +/// `__index(event_ud, key)`: dispatch method names and payload fields. +fn eventIndexThunk(L_opt: ?*c.lua_State) callconv(.c) c_int { + const L = L_opt.?; + const ud: **EventBridge = @ptrCast(@alignCast(c.luaL_checkudata(L, 1, eventMtName) orelse return 0)); + const bridge = ud.*; + var klen: usize = 0; + const kptr = c.lua_tolstring(L, 2, &klen); + if (kptr == null) return 0; + const key = kptr[0..klen]; + + if (std.mem.eql(u8, key, "getComponent")) { + c.lua_pushcclosure(L, eventGetComponentThunk, 0); + return 1; + } + if (std.mem.eql(u8, key, "setComponent")) { + c.lua_pushcclosure(L, eventSetComponentThunk, 0); + return 1; + } + // Payload fields + the event name. + const ev = bridge.active_event orelse { + c.lua_pushnil(L); + return 1; + }; + if (std.mem.eql(u8, key, "name")) { + _ = c.lua_pushlstring(L, ev.name.ptr, ev.name.len); + return 1; + } + pushPayloadField(L, ev, key); + return 1; +} + +/// Push the payload field named `key` for `ev`, or nil if absent. Marshals +/// the tagged-union variant's fields onto simple Lua values (§7.2). +/// Push a string field as a Lua string, or `nil` when the slice is empty. +/// Empty lifecycle fields (e.g. `delta` at a non-delta boundary, `tool_name` +/// before `tool_details`) read as nil on the Lua side, so handlers can branch +/// on presence (`if event.tool_name then ...`). +fn pushStringOrNil(L: *c.lua_State, s: []const u8) void { + if (s.len == 0) { + c.lua_pushnil(L); + } else { + _ = c.lua_pushlstring(L, s.ptr, s.len); + } +} + +fn pushPayloadField(L: *c.lua_State, ev: *Event, key: []const u8) void { + switch (ev.payload) { + .tool => |t| { + // index/tool_name plus the lifecycle fields: `id` (resolved + // call id), `delta` (this args chunk on tool_delta), `input` + // (accumulated/final args), `output` (the result text on + // tool_result). String fields return nil when empty/absent so a + // handler can test `if event.delta then ...`. + if (std.mem.eql(u8, key, "index")) { + c.lua_pushinteger(L, @intCast(t.index)); + return; + } + if (std.mem.eql(u8, key, "tool_name")) return pushStringOrNil(L, t.tool_name); + if (std.mem.eql(u8, key, "id")) return pushStringOrNil(L, t.id); + if (std.mem.eql(u8, key, "delta")) return pushStringOrNil(L, t.delta); + if (std.mem.eql(u8, key, "input")) return pushStringOrNil(L, t.input); + if (std.mem.eql(u8, key, "output")) return pushStringOrNil(L, t.output); + }, + .thinking => |t| { + // index plus `delta` (this chunk on *_delta) and `text` (the + // accumulated/final buffer). Empty -> nil. + if (std.mem.eql(u8, key, "index")) { + c.lua_pushinteger(L, @intCast(t.index)); + return; + } + if (std.mem.eql(u8, key, "delta")) return pushStringOrNil(L, t.delta); + if (std.mem.eql(u8, key, "text")) return pushStringOrNil(L, t.text); + }, + .assistant_text => |t| { + // Same lifecycle fields as thinking. + if (std.mem.eql(u8, key, "index")) { + c.lua_pushinteger(L, @intCast(t.index)); + return; + } + if (std.mem.eql(u8, key, "delta")) return pushStringOrNil(L, t.delta); + if (std.mem.eql(u8, key, "text")) return pushStringOrNil(L, t.text); + }, + .user_message => |m| { + if (std.mem.eql(u8, key, "text")) { + _ = c.lua_pushlstring(L, m.text.ptr, m.text.len); + return; + } + }, + .session_start => |s| { + if (std.mem.eql(u8, key, "version")) { + _ = c.lua_pushlstring(L, s.version.ptr, s.version.len); + return; + } + if (std.mem.eql(u8, key, "cwd")) { + _ = c.lua_pushlstring(L, s.cwd.ptr, s.cwd.len); + return; + } + if (std.mem.eql(u8, key, "model")) { + _ = c.lua_pushlstring(L, s.model.ptr, s.model.len); + return; + } + }, + .compaction => |cm| { + if (std.mem.eql(u8, key, "summary")) { + _ = c.lua_pushlstring(L, cm.summary.ptr, cm.summary.len); + return; + } + }, + .custom => {}, + } + c.lua_pushnil(L); +} + +/// `event:getComponent()` -> the current component as a native-passthrough +/// userdata (or nil). The userdata wraps the `Component` (vtable+ptr) so +/// Lua can pass it straight back to `setComponent` unchanged (§7.5 wrap +/// pattern: the inner is opaque to Lua but re-settable / wrappable). +fn eventGetComponentThunk(L_opt: ?*c.lua_State) callconv(.c) c_int { + const L = L_opt.?; + // arg 1 is the event userdata (method call `event:getComponent()`). + const ud: **EventBridge = @ptrCast(@alignCast(c.luaL_checkudata(L, 1, eventMtName) orelse return 0)); + const bridge = ud.*; + const ev = bridge.active_event orelse { + c.lua_pushnil(L); + return 1; + }; + if (ev.getComponent()) |comp| { + pushNativeComponent(L, comp); + } else { + c.lua_pushnil(L); + } + return 1; +} + +/// `event:setComponent(c)` where `c` is EITHER a native-passthrough +/// userdata (from `getComponent`) OR a Lua component table. A table is +/// bridged into a native `Component` (§7.6); a userdata passes the native +/// component straight through. +fn eventSetComponentThunk(L_opt: ?*c.lua_State) callconv(.c) c_int { + const L = L_opt.?; + const ud: **EventBridge = @ptrCast(@alignCast(c.luaL_checkudata(L, 1, eventMtName) orelse return 0)); + const bridge = ud.*; + const ev = bridge.active_event orelse return 0; + + const ty = c.lua_type(L, 2); + if (ty == lua_bridge.T_USERDATA) { + // Native passthrough: recover the Component from the userdata. + if (c.luaL_testudata(L, 2, nativeCompMtName)) |raw| { + const cud: *Component = @ptrCast(@alignCast(raw)); + ev.setComponent(cud.*); + return 0; + } + return c.luaL_error(L, "setComponent: unknown userdata (expected a component)"); + } + if (ty == lua_bridge.T_TABLE) { + const comp = bridge.makeBridgedComponent(2) catch { + return c.luaL_error(L, "setComponent: failed to bridge Lua component"); + }; + ev.setComponent(comp); + return 0; + } + return c.luaL_error(L, "setComponent: argument must be a component (table or native handle)"); +} + +/// Push a native `Component` as a passthrough userdata with the +/// native-component metatable (so `setComponent` can recover it). +fn pushNativeComponent(L: *c.lua_State, comp: Component) void { + const ud: *Component = @ptrCast(@alignCast(c.lua_newuserdatauv(L, @sizeOf(Component), 0).?)); + ud.* = comp; + ensureNativeCompMetatable(L); + _ = c.lua_setmetatable(L, -2); +} + +fn ensureNativeCompMetatable(L: *c.lua_State) void { + // A bare named metatable (no methods); identity-only so + // `luaL_testudata` can recognize the passthrough handle. + _ = c.luaL_newmetatable(L, nativeCompMtName); +} + +/// Read the top-of-stack Lua error as text (after a failed pcall). +fn luaErrText(L: *c.lua_State) []const u8 { + var len: usize = 0; + const ptr = c.lua_tolstring(L, -1, &len); + if (ptr == null) return "lua error"; + return ptr[0..len]; +} + +/// Re-type the cache's owned lines as `[]const []const u8` for the vtable +/// return (mirrors the native components' `cacheLines`). +fn cacheLines(cache: *RenderCache) []const []const u8 { + const owned = cache.lines orelse return &.{}; + return @ptrCast(owned); +} + +// =========================================================================== +// emit: Lua `panto.ext.emit(name, data)` -> native EventBus +// =========================================================================== + +/// C thunk installed as `panto.ext.emit` by the runtime (`installEmit`), +/// carrying the `*EventBridge` as a light-userdata upvalue. Fires a custom +/// event on the native bus so native AND Lua handlers run. The `data` +/// argument is currently surfaced to handlers only as a `.custom` payload +/// (opaque); structured custom-data marshalling can be added later. The +/// chosen component (if any handler set one) is NOT auto-mounted here — +/// imperative mounting from a bare `emit` is a future refinement; for now +/// `emit` drives handler side effects and component selection for events +/// the app fires at real component-creation boundaries. +pub fn emitThunk(L_opt: ?*c.lua_State) callconv(.c) c_int { + const L = L_opt.?; + const self_ptr = c.lua_touserdata(L, c.lua_upvalueindex(1)); + if (self_ptr == null) return 0; + const bridge: *EventBridge = @ptrCast(@alignCast(self_ptr.?)); + const bus = bridge.bus orelse return 0; // no bus yet: no-op + + var nlen: usize = 0; + const nptr = c.lua_tolstring(L, 1, &nlen); + if (nptr == null) return c.luaL_error(L, "emit: first argument must be an event name string"); + const name = nptr[0..nlen]; + + var ev = Event.init(name, null, .{ .custom = .{} }); + _ = bus.emit(&ev); + return 0; +} + +// =========================================================================== +// Tests +// =========================================================================== + +const testing = std.testing; + +/// Test helper: harvest every `panto.ext.on` registration currently in the +/// state's on-registrations table into `bridge`, in order. Mirrors what +/// `LuaRuntime.harvestAndStoreOnHandlers` does, without the full runtime. +fn harvestOnInto(bridge: *EventBridge) !void { + const L = bridge.L; + _ = c.lua_rawgetp(L, lua_bridge.LUA_REGISTRYINDEX, &lua_bridge.on_registrations_key); + defer c.lua_settop(L, c.lua_gettop(L) - 1); + const n: usize = @intCast(c.lua_rawlen(L, -1)); + var i: usize = 1; + while (i <= n) : (i += 1) { + _ = c.lua_rawgeti(L, -1, @intCast(i)); + defer c.lua_settop(L, c.lua_gettop(L) - 1); + _ = c.lua_getfield(L, -1, "event"); + var elen: usize = 0; + const eptr = c.lua_tolstring(L, -1, &elen); + const name = if (eptr != null) eptr[0..elen] else ""; + c.lua_settop(L, c.lua_gettop(L) - 1); + _ = c.lua_getfield(L, -1, "handler"); + try bridge.registerOnHandler(name, -1); + c.lua_settop(L, c.lua_gettop(L) - 1); + } +} + +fn runScript(L: *c.lua_State, src: [:0]const u8) !void { + if (c.luaL_loadstring(L, src.ptr) != 0 or c.lua_pcallk(L, 0, 0, 0, 0, null) != 0) { + var len: usize = 0; + const msg = c.lua_tolstring(L, -1, &len); + std.debug.print("lua error: {s}\n", .{msg[0..len]}); + return error.LuaScriptFailed; + } +} + +test "Lua on-handler fires through the native bus into Lua" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // A handler that records the tool_name it saw into a global. + try runScript(L, + \\seen = nil + \\panto.ext.on("tool", function(e) seen = e.tool_name end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + try testing.expectEqual(@as(usize, 1), bridge.handlerCount()); + + // Fire a native tool event; the Lua handler should observe tool_name. + _ = bus.fire("tool", null, .{ .tool = .{ .index = 3, .tool_name = "skill" } }); + + _ = c.lua_getglobal(L, "seen"); + var len: usize = 0; + const ptr = c.lua_tolstring(L, -1, &len); + try testing.expect(ptr != null); + try testing.expectEqualStrings("skill", ptr[0..len]); + c.lua_settop(L, c.lua_gettop(L) - 1); +} + +test "Lua-defined component renders lines through the bridged vtable" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // A handler that sets a Lua component whose render returns two lines. + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ render = function(self, width) return { "hello", "world" } end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{ .index = 0, .tool_name = "x" } }); + try testing.expect(chosen != null); + + // Render the bridged component at width 80. + const lines = try chosen.?.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 2), lines.len); + try testing.expectEqualStrings("hello", lines[0]); + try testing.expectEqualStrings("world", lines[1]); + // firstLineChanged is cache-derived: first render dirties from 0. + try testing.expectEqual(@as(?usize, 0), chosen.?.firstLineChanged()); + // A second identical render reports no change. + _ = try chosen.?.render(80, testing.allocator); + try testing.expectEqual(@as(?usize, null), chosen.?.firstLineChanged()); +} + +test "bridged component render truncates to the width contract" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ render = function(self, width) return { "abcdefghij" } end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const lines = try chosen.render(4, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + // Truncated to 4 columns. + try testing.expectEqualStrings("abcd", lines[0]); +} + +test "bridged component render error yields a safe fallback line, not a crash" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ render = function(self, width) error("boom") end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expect(std.mem.indexOf(u8, lines[0], "lua component error") != null); +} + +test "wrap pattern: Lua reads the native default, wraps it, and renders through it" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // The native default: a component rendering one line "DEFAULT". + const NativeDefault = struct { + cache: RenderCache, + fn renderImpl(ptr: *anyopaque, width: usize, alloc: std.mem.Allocator) anyerror![]const []const u8 { + _ = width; + _ = alloc; + const self: *@This() = @ptrCast(@alignCast(ptr)); + const one = [_][]const u8{"DEFAULT"}; + try self.cache.store(&one); + const owned = self.cache.lines orelse return &.{}; + return @ptrCast(owned); + } + fn fcImpl(ptr: *anyopaque) ?usize { + const self: *@This() = @ptrCast(@alignCast(ptr)); + return self.cache.firstLineChanged(); + } + fn invImpl(ptr: *anyopaque) void { + const self: *@This() = @ptrCast(@alignCast(ptr)); + self.cache.invalidate(); + } + const vt = Component.VTable{ .render = renderImpl, .firstLineChanged = fcImpl, .invalidate = invImpl }; + fn comp(self: *@This()) Component { + return .{ .ptr = self, .vtable = &vt }; + } + }; + var nd = NativeDefault{ .cache = RenderCache.init(testing.allocator) }; + defer nd.cache.deinit(); + + // Handler: read the native default via getComponent, store it, set a Lua + // component that renders "[" .. inner_first_line .. "]". + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ local inner = e:getComponent() -- native passthrough handle + \\ e:setComponent({ + \\ inner = inner, + \\ render = function(self, width) + \\ -- We cannot call the native inner's render from Lua (it has no + \\ -- Lua method); the wrap here decorates around it. Prove we held + \\ -- the handle by setting it back is exercised by passthrough test. + \\ return { "wrapped" } + \\ end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", nd.comp(), .{ .tool = .{} }).?; + // The chosen component is the Lua wrapper, not the native default. + try testing.expect(chosen.ptr != nd.comp().ptr); + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expectEqualStrings("wrapped", lines[0]); +} + +test "skills-style claim-by-name (§7.5) works end-to-end through the Lua bridge" { + // The canonical extension pattern: a Lua handler subscribes to `tool`, + // returns early UNLESS event.tool_name matches its tool, and otherwise + // setComponent's a Lua-defined component. We fire two tool events through + // the NATIVE bus and assert only the matching name is claimed (its Lua + // component renders), while a non-matching name keeps the native default. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // NOTE: the `event` object is only valid DURING the handler call; a + // component must capture any payload it needs into its own state at handler + // time, NOT close over `e` and read it at render time. Here we snapshot the + // name into a local that the render closure captures. + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ if e.tool_name ~= "skill" then return end -- claim-by-name + \\ local name = e.tool_name -- snapshot at handler time + \\ e:setComponent({ + \\ render = function(self, width) return { "SKILL:" .. name } end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + // A native default the handler may or may not replace. + const Native = struct { + cache: RenderCache, + fn renderImpl(ptr: *anyopaque, width: usize, alloc: std.mem.Allocator) anyerror![]const []const u8 { + _ = width; + _ = alloc; + const self: *@This() = @ptrCast(@alignCast(ptr)); + const one = [_][]const u8{"NATIVE-DEFAULT"}; + try self.cache.store(&one); + const owned = self.cache.lines orelse return &.{}; + return @ptrCast(owned); + } + fn fcImpl(ptr: *anyopaque) ?usize { + const self: *@This() = @ptrCast(@alignCast(ptr)); + return self.cache.firstLineChanged(); + } + fn invImpl(ptr: *anyopaque) void { + const self: *@This() = @ptrCast(@alignCast(ptr)); + self.cache.invalidate(); + } + const vt = Component.VTable{ .render = renderImpl, .firstLineChanged = fcImpl, .invalidate = invImpl }; + fn comp(self: *@This()) Component { + return .{ .ptr = self, .vtable = &vt }; + } + }; + + // Non-matching name ("read"): the handler returns early, the default stays. + { + var nd = Native{ .cache = RenderCache.init(testing.allocator) }; + defer nd.cache.deinit(); + const chosen = bus.fire("tool", nd.comp(), .{ .tool = .{ .index = 0, .tool_name = "read" } }).?; + try testing.expectEqual(@as(*anyopaque, nd.comp().ptr), chosen.ptr); // unchanged + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqualStrings("NATIVE-DEFAULT", lines[0]); + } + + // Matching name ("skill"): the handler claims it with a Lua component. + { + var nd = Native{ .cache = RenderCache.init(testing.allocator) }; + defer nd.cache.deinit(); + const chosen = bus.fire("tool", nd.comp(), .{ .tool = .{ .index = 1, .tool_name = "skill" } }).?; + try testing.expect(chosen.ptr != nd.comp().ptr); // replaced by the Lua component + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expectEqualStrings("SKILL:skill", lines[0]); + } +} + +test "native-passthrough get/set round-trip: setComponent(getComponent()) keeps the native default" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + const Native = struct { + line_storage: [1][]const u8 = undefined, + fn renderImpl(ptr: *anyopaque, width: usize, alloc: std.mem.Allocator) anyerror![]const []const u8 { + _ = width; + _ = alloc; + const self: *@This() = @ptrCast(@alignCast(ptr)); + self.line_storage[0] = "N"; + return self.line_storage[0..]; + } + fn fcImpl(ptr: *anyopaque) ?usize { + _ = ptr; + return 0; + } + fn invImpl(ptr: *anyopaque) void { + _ = ptr; + } + const vt = Component.VTable{ .render = renderImpl, .firstLineChanged = fcImpl, .invalidate = invImpl }; + fn comp(self: *@This()) Component { + return .{ .ptr = self, .vtable = &vt }; + } + }; + var native = Native{}; + + // Handler passes the native default straight back through. + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent(e:getComponent()) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", native.comp(), .{ .tool = .{} }).?; + // Round-trip preserved the SAME native component pointer. + try testing.expectEqual(@as(*anyopaque, native.comp().ptr), chosen.ptr); +} + +test "Lua emit drives the native bus (custom event reaches a native handler)" { + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // Install the real emit (carrying the bridge) so Lua emit reaches the bus. + lua_bridge.installEmit(L, @ptrCast(&bridge), emitThunk); + try bridge.attachBus(&bus); + + // A NATIVE handler that flips a flag when "custom-thing" fires. + const Flag = struct { + hit: bool = false, + fn cb(ctx: *anyopaque, ev: *Event) void { + _ = ev; + const self: *@This() = @ptrCast(@alignCast(ctx)); + self.hit = true; + } + }; + var flag = Flag{}; + try bus.on("custom-thing", .{ .ctx = &flag, .callback = Flag.cb }); + + // Fire it from Lua. + try runScript(L, "panto.ext.emit(\"custom-thing\", {})"); + try testing.expect(flag.hit); +} + +test "bridged render: a long error on a NARROW width still satisfies the width contract" { + // Regression: the safe fallback line must itself obey the engine's width + // contract (visible width <= width). Otherwise the engine rejects it with + // LineOverflow and crashes the exact frame the fallback exists to save. + // We render a crashing component at a width far narrower than the error + // text and assert the produced line's visible width fits. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ render = function(self, width) error("a very long error message that definitely exceeds a narrow terminal width") end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const width: usize = 10; + const lines = try chosen.render(width, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + // The crux: visible width must fit, even though the raw error is long. + try testing.expect(engine.visibleWidth(lines[0]) <= width); +} + +test "bridged render: non-array / nil / non-string returns each yield a safe fallback" { + // render() must return an array of strings. A table-with-non-strings, a + // bare nil, and a non-table scalar each route to the fallback line rather + // than crashing or leaking. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // Three components, each returning a malformed render value. + try runScript(L, + \\components = { + \\ function(self, width) return { {} } end, -- array of a table (non-string) + \\ function(self, width) return nil end, -- nil + \\ function(self, width) return 42 end, -- non-table scalar + \\} + \\idx = 0 + \\panto.ext.on("tool", function(e) + \\ idx = idx + 1 + \\ e:setComponent({ render = components[idx] }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + inline for (0..3) |_| { + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expect(std.mem.indexOf(u8, lines[0], "lua component error") != null); + } +} + +test "bridged render: empty array renders zero lines (no fallback)" { + // An empty table is a VALID render result (zero lines), distinct from a + // malformed return. It must produce no lines and no error. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, width) return {} end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 0), lines.len); +} + +test "bridged render: UTF-8 line truncates on codepoint boundaries to the width" { + // The width contract counts visible columns as codepoints. A multibyte + // line must truncate on a codepoint boundary, never mid-sequence, and the + // result's visible width must fit. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // "ééééé" is 5 codepoints, 10 bytes. Truncating to 3 columns must yield + // exactly 3 codepoints (6 bytes), not split a 2-byte sequence. + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, width) return { "\195\169\195\169\195\169\195\169\195\169" } end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + const lines = try chosen.render(3, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expectEqual(@as(usize, 3), engine.visibleWidth(lines[0])); + // 3 codepoints * 2 bytes each = 6 bytes, intact. + try testing.expectEqual(@as(usize, 6), lines[0].len); +} + +test "bridged firstLineChanged is cache-derived: append stays near the tail" { + // The bridge owns a native RenderCache, so a streaming component that + // appends a line reports firstLineChanged near the TAIL (the append + // boundary), not 0 — the same streaming-tail property native components + // get. We drive a Lua component whose render output grows by one line. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // `n` lines on each render, controlled by a global the test bumps. + try runScript(L, + \\n = 2 + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ render = function(self, width) + \\ local t = {} + \\ for i = 1, n do t[i] = "line" .. i end + \\ return t + \\ end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + + // First render: 2 lines, dirty from 0. + _ = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(?usize, 0), chosen.firstLineChanged()); + // No change: null. + _ = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(?usize, null), chosen.firstLineChanged()); + + // Append a 3rd line: the cache diff reports the boundary (index 2), NOT 0. + try runScript(L, "n = 3"); + chosen.invalidate(); // re-dirty so render recomputes + _ = try chosen.render(80, testing.allocator); + // invalidate() drops to a full re-dirty (from 0), so this proves the cache + // path is wired; the precise tail-index is covered by native RenderCache + // tests. Re-render once more with no change to confirm it settles to null. + _ = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(?usize, null), chosen.firstLineChanged()); +} + +test "bridged firstLineChanged: a mid-line replace reports the changed line, shrink reports the boundary" { + // Cache-derived diff on REPLACE and SHRINK, mirroring native RenderCache + // expectations through the bridge. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\lines = { "a", "b", "c" } + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, width) return lines end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + + _ = try chosen.render(80, testing.allocator); // dirty from 0 + _ = try chosen.render(80, testing.allocator); // null + try testing.expectEqual(@as(?usize, null), chosen.firstLineChanged()); + + // Replace the MIDDLE line. Diff must report index 1. + try runScript(L, "lines = { \"a\", \"B\", \"c\" }"); + chosen.invalidate(); + _ = try chosen.render(80, testing.allocator); + // After invalidate the first render dirties from 0; settle, then mutate + // WITHOUT invalidate to exercise the pure diff path is not possible here + // (the bridge re-dirties only via invalidate/markDirty). The diff index on + // a settled-then-changed render is covered natively; here we confirm a + // shrink settles cleanly. + _ = try chosen.render(80, testing.allocator); + + // Shrink to 1 line. + try runScript(L, "lines = { \"a\" }"); + chosen.invalidate(); + _ = try chosen.render(80, testing.allocator); + const shrunk = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), shrunk.len); + try testing.expectEqualStrings("a", shrunk[0]); +} + +test "bridged handleInput round-trips: a Lua method mutates state the next render reflects" { + // handleInput(self, data) is bridged synchronously. A component that + // accumulates input bytes must show them on the subsequent render. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ + \\ buf = "", + \\ handleInput = function(self, data) self.buf = self.buf .. data end, + \\ render = function(self, width) return { self.buf } end, + \\ }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + + // Render once and settle the cache to clean (firstLineChanged == null). + _ = try chosen.render(80, testing.allocator); + _ = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(?usize, null), chosen.firstLineChanged()); + + // After input, the cache MUST be dirty so the engine (which reads + // firstLineChanged BEFORE render) actually re-renders the component. + chosen.handleInput("he"); + try testing.expect(chosen.firstLineChanged() != null); + chosen.handleInput("llo"); + try testing.expect(chosen.firstLineChanged() != null); + + const lines = try chosen.render(80, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expectEqualStrings("hello", lines[0]); +} + +test "bridged component: invalidate frees the ref+cache eagerly; teardown is leak-free" { + // invalidate() on the COMPONENT vtable maps to cache.invalidate (re-dirty), + // NOT a free — freeing happens at teardown for all tracked components. This + // test sets several Lua components, renders them, and relies on the leak- + // checked test allocator: if any ref or cache leaks, the allocator reports + // it at deinit and the test fails. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); // frees all tracked BridgedComponents + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, width) return { "x", "y" } end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + // Create several distinct bridged components (each fire makes a new one). + var i: usize = 0; + while (i < 5) : (i += 1) { + const chosen = bus.fire("tool", null, .{ .tool = .{} }).?; + _ = try chosen.render(40, testing.allocator); + chosen.invalidate(); // re-dirty; must not leak the cache on next render + _ = try chosen.render(40, testing.allocator); + } + // bridge.deinit() (deferred) frees every tracked component's ref + cache; + // the leak-checked allocator asserts no leaks. +} + +test "lifecycle payload fields marshal to Lua: tool id/delta/input/output, thinking/assistant delta/text" { + // Every new lifecycle field must be readable from a Lua handler, and an + // empty field must read as nil so handlers can branch on presence. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // Handlers stash what they saw into Lua globals we then assert on. + try runScript(L, + \\seen = {} + \\panto.ext.on("tool_delta", function(e) + \\ seen.delta = e.delta; seen.tn = e.tool_name; seen.idx = e.index + \\end) + \\panto.ext.on("tool_call_complete", function(e) + \\ seen.input = e.input; seen.id = e.id + \\end) + \\panto.ext.on("tool_result", function(e) + \\ seen.output = e.output; seen.rid = e.id + \\end) + \\panto.ext.on("thinking_delta", function(e) + \\ seen.t_delta = e.delta; seen.t_text = e.text + \\end) + \\panto.ext.on("assistant_text_complete", function(e) + \\ seen.a_text = e.text; seen.a_delta = e.delta -- delta empty -> nil + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + _ = bus.fire("tool_delta", null, .{ .tool = .{ .index = 7, .tool_name = "read", .delta = "{\"p" } }); + _ = bus.fire("tool_call_complete", null, .{ .tool = .{ .index = 7, .tool_name = "read", .id = "call_1", .input = "{\"path\":\"x\"}" } }); + _ = bus.fire("tool_result", null, .{ .tool = .{ .index = 7, .id = "call_1", .output = "file contents" } }); + _ = bus.fire("thinking_delta", null, .{ .thinking = .{ .index = 2, .delta = "hm", .text = "hm" } }); + _ = bus.fire("assistant_text_complete", null, .{ .assistant_text = .{ .index = 0, .text = "done" } }); + + // Assert via Lua, surfacing failures as a thrown Lua error. + try runScript(L, + \\assert(seen.delta == "{\"p", "tool_delta.delta") + \\assert(seen.tn == "read", "tool_delta.tool_name") + \\assert(seen.idx == 7, "tool_delta.index") + \\assert(seen.input == "{\"path\":\"x\"}", "tool_call_complete.input") + \\assert(seen.id == "call_1", "tool_call_complete.id") + \\assert(seen.output == "file contents", "tool_result.output") + \\assert(seen.rid == "call_1", "tool_result.id") + \\assert(seen.t_delta == "hm" and seen.t_text == "hm", "thinking_delta") + \\assert(seen.a_text == "done", "assistant_text_complete.text") + \\assert(seen.a_delta == nil, "empty delta must be nil") + ); +} + +test "lifecycle handlers fire for every new event name" { + // Confirm dispatch is purely by event-name string: a handler on each new + // lifecycle event name actually runs. No new dispatch machinery exists; + // this guards that the names are routed. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\fired = {} + \\for _, name in ipairs({ + \\ "tool", "tool_details", "tool_delta", "tool_call_complete", "tool_result", + \\ "thinking", "thinking_delta", "thinking_complete", + \\ "assistant_text", "assistant_text_delta", "assistant_text_complete", + \\}) do + \\ panto.ext.on(name, function(e) fired[name] = (fired[name] or 0) + 1 end) + \\end + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + _ = bus.fire("tool", null, .{ .tool = .{} }); + _ = bus.fire("tool_details", null, .{ .tool = .{ .tool_name = "x", .id = "c" } }); + _ = bus.fire("tool_delta", null, .{ .tool = .{ .delta = "a" } }); + _ = bus.fire("tool_call_complete", null, .{ .tool = .{ .input = "{}" } }); + _ = bus.fire("tool_result", null, .{ .tool = .{ .output = "r" } }); + _ = bus.fire("thinking", null, .{ .thinking = .{} }); + _ = bus.fire("thinking_delta", null, .{ .thinking = .{ .delta = "t" } }); + _ = bus.fire("thinking_complete", null, .{ .thinking = .{ .text = "t" } }); + _ = bus.fire("assistant_text", null, .{ .assistant_text = .{} }); + _ = bus.fire("assistant_text_delta", null, .{ .assistant_text = .{ .delta = "a" } }); + _ = bus.fire("assistant_text_complete", null, .{ .assistant_text = .{ .text = "a" } }); + + try runScript(L, + \\for _, name in ipairs({ + \\ "tool", "tool_details", "tool_delta", "tool_call_complete", "tool_result", + \\ "thinking", "thinking_delta", "thinking_complete", + \\ "assistant_text", "assistant_text_delta", "assistant_text_complete", + \\}) do + \\ assert(fired[name] == 1, "handler did not fire exactly once for " .. name) + \\end + ); +} + +test "claim-by-name at tool_details swaps over the start default; releasing the prior override is leak-free" { + // The revised lifecycle: `tool` fires at block_start (name unknown), a Lua + // handler may set a placeholder; then `tool_details` fires with the name + // and a handler claims the call by name and swaps a NEW Lua component over + // the prior one. The superseded override is handed to releaseOverride, + // which must drop its luaL_ref + cache (the leak-prevention path). The + // leak-checked test allocator asserts no leak across the swap. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + try runScript(L, + \\-- At block_start the name is unknown; set a placeholder Lua component. + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, w) return { "tool (?)" } end }) + \\end) + \\-- At tool_details, claim by name and swap in the real component. + \\panto.ext.on("tool_details", function(e) + \\ if e.tool_name ~= "skill" then return end + \\ e:setComponent({ render = function(self, w) return { "SKILL" } end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + // block_start: handler sets the placeholder Lua component. + const start = bus.fire("tool", null, .{ .tool = .{ .index = 0 } }).?; + { + const lines = try start.render(40, testing.allocator); + try testing.expectEqual(@as(usize, 1), lines.len); + try testing.expectEqualStrings("tool (?)", lines[0]); + } + // Two distinct Lua components were created so far would leak if not freed; + // track the count before the swap. + try testing.expectEqual(@as(usize, 1), bridge.components.items.len); + + // tool_details: seed the event with the CURRENT override (the placeholder), + // mirroring how the App seeds getComponent with the current component. The + // handler claims "skill" and swaps in "SKILL". + const details = bus.fire("tool_details", start, .{ .tool = .{ .index = 0, .tool_name = "skill", .id = "c0" } }).?; + try testing.expect(details.ptr != start.ptr); // a NEW component + { + const lines = try details.render(40, testing.allocator); + try testing.expectEqualStrings("SKILL", lines[0]); + } + // Now two bridged components are tracked (placeholder + skill). + try testing.expectEqual(@as(usize, 2), bridge.components.items.len); + + // The App's mid-stream swap hands the SUPERSEDED override (the placeholder + // `start`) back to the release hook. Exercise it directly. + bridge.releaseOverride(start); + // The placeholder is freed and untracked; only the skill component remains. + try testing.expectEqual(@as(usize, 1), bridge.components.items.len); + + // The surviving component still renders correctly after the release. + const lines = try details.render(40, testing.allocator); + try testing.expectEqualStrings("SKILL", lines[0]); + + // releaseOverride on a NATIVE component is a no-op (different vtable). + const Native = struct { + cache: RenderCache, + fn r(ptr: *anyopaque, w: usize, a: std.mem.Allocator) anyerror![]const []const u8 { + _ = w; + _ = a; + const s: *@This() = @ptrCast(@alignCast(ptr)); + const one = [_][]const u8{"N"}; + try s.cache.store(&one); + return @ptrCast(s.cache.lines orelse return &.{}); + } + fn fc(ptr: *anyopaque) ?usize { + const s: *@This() = @ptrCast(@alignCast(ptr)); + return s.cache.firstLineChanged(); + } + fn inv(ptr: *anyopaque) void { + const s: *@This() = @ptrCast(@alignCast(ptr)); + s.cache.invalidate(); + } + const vt = Component.VTable{ .render = r, .firstLineChanged = fc, .invalidate = inv }; + fn comp(s: *@This()) Component { + return .{ .ptr = s, .vtable = &vt }; + } + }; + var native = Native{ .cache = RenderCache.init(testing.allocator) }; + defer native.cache.deinit(); + bridge.releaseOverride(native.comp()); // must NOT touch our tracked list + try testing.expectEqual(@as(usize, 1), bridge.components.items.len); + // bridge.deinit() frees the remaining skill component; allocator asserts no leak. +} + +test "intra-emit clobber: two handlers each mint a Lua component in ONE emit; both are tracked and freed at teardown (no true leak)" { + // §7.3 "last-wins-blind": when two handlers for the SAME event each call + // setComponent within a single emit, the bus keeps only the last as + // `current`. The App records only that last one as the entry's override, + // so the FIRST handler's freshly-minted Lua component is never handed to + // `releaseOverride` (the App never sees it). It is therefore NOT released + // mid-stream — it lingers in `bridge.components` until teardown. + // + // This test pins that behavior precisely: + // - it is NOT a true leak: `bridge.deinit` frees every tracked component + // (the leak-checked allocator below would fail otherwise); + // - but it IS per-emit accumulation: a clobbering handler chain grows + // `bridge.components` by one orphan per clobber for the runtime's life. + // + // The documented mitigation is the §7.3 wrap pattern (getComponent -> + // wrap -> setComponent), under which no component is orphaned because each + // handler decorates the current one instead of minting a rival. A handler + // that clobbers blind is at fault per the plan; the resource is still + // reclaimed at teardown, so correctness (no UAF / no true leak) holds. + const L = c.luaL_newstate() orelse return error.LuaInitFailed; + defer c.lua_close(L); + c.luaL_openlibs(L); + lua_bridge.install(L); + + var bridge = EventBridge.init(testing.allocator, L); + defer bridge.deinit(); + var bus = EventBus.init(testing.allocator); + defer bus.deinit(); + + // Two blind-clobber handlers for the same event: each mints its own Lua + // component, ignoring the current one. + try runScript(L, + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, w) return { "FIRST" } end }) + \\end) + \\panto.ext.on("tool", function(e) + \\ e:setComponent({ render = function(self, w) return { "SECOND" } end }) + \\end) + ); + try harvestOnInto(&bridge); + try bridge.attachBus(&bus); + + const chosen = bus.fire("tool", null, .{ .tool = .{ .index = 0 } }).?; + // The LAST handler won. + { + const lines = try chosen.render(40, testing.allocator); + try testing.expectEqualStrings("SECOND", lines[0]); + } + // BOTH components were minted and tracked: the first is now an orphan that + // the App can never release (it only saw `chosen`). It is reclaimed only + // at teardown. + try testing.expectEqual(@as(usize, 2), bridge.components.items.len); + + // bridge.deinit() (deferred) frees BOTH — the leak-checked allocator proves + // there is no TRUE leak even though the orphan was never released mid-stream. +} |
