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|
-- Expandable progress boards for in-flight children, with a bounded replay
-- path that rebuilds durable child turns when a primary session is reopened.
local paths = require("subagents.paths")
local COLLAPSED_LINES = 4
local MAX_HISTORY_LINES = 512
local MAX_HISTORY_BYTES = 128 * 1024
local MAX_LINE_BYTES = 4096
local MAX_PRESENTATION_BYTES = 32 * 1024
local MAX_PRESENTATION_LINES = 128
local MAX_RENDER_LINES = 4096
local MAX_REPLAY_SESSIONS = 1024
local MAX_REPLAY_MESSAGES = 8192
local MAX_REPLAY_CARDS = 512
local MAX_REPLAY_BLOCKS = 4096
local MAX_REPLAY_BLOCK_BYTES = 64 * 1024
local MAX_REPLAY_MESSAGE_BYTES = 256 * 1024
local BODY_INDENT = " "
local PROGRESS_TOOLS = {
["subagents.run"] = true,
["subagents.lua"] = true,
["subagents.workflow"] = true,
}
local GLYPHS = {
running = "◷",
completed = "✔",
failed = "✖",
cancelled = "⊘",
}
local M = {}
local boards = {}
local bound = setmetatable({}, { __mode = "k" })
local tools_collapsed = true
local sid_width = 8
local replay_board
local replaying = true
local function sanitize(text)
return (tostring(text or ""):gsub("[%z\1-\31\127]", " "))
end
local function sanitize_multiline(text)
return (tostring(text or ""):gsub("[%z\1-\9\11-\31\127]", " "))
end
local function display_tool_name(name)
return type(name) == "string" and name:gsub("__", ".") or "tool"
end
local function prefix(text, width)
if width < 1 then return "" end
local count, stop = 0, 0
local ok = pcall(function()
for pos in utf8.codes(text) do
if count == width then break end
stop = pos
count = count + 1
end
if count > 0 then stop = (utf8.offset(text, count + 1) or (#text + 1)) - 1 end
end)
if not ok then return text:sub(1, width) end
return text:sub(1, stop)
end
local function wrap(text, width, emit)
width = math.max(1, width)
text = sanitize(text)
if text == "" then emit(""); return end
local rest = text
while rest ~= "" do
local piece = prefix(rest, width)
if piece == "" then piece = rest:sub(1, 1) end
emit(piece)
rest = rest:sub(#piece + 1)
end
end
local card_mt = {}
card_mt.__index = card_mt
local function repaint(card)
local board = card.board
if board and board.handle then pcall(board.handle.invalidate, board.handle) end
end
local function trim(card)
while #card.history > MAX_HISTORY_LINES or card.history_bytes > MAX_HISTORY_BYTES do
local removed = table.remove(card.history, 1)
card.history_bytes = card.history_bytes - #removed
end
end
local function adopt(card, line)
line = sanitize(line):sub(1, MAX_LINE_BYTES)
card.history[#card.history + 1] = line
card.history_bytes = card.history_bytes + #line
trim(card)
end
local function marker(card, text)
card.partial = false
if text ~= nil and text ~= "" then adopt(card, text) end
end
local function append_text(card, text)
text = tostring(text or "")
local from = 1
while from <= #text do
local newline = text:find("\n", from, true)
local last = newline and newline - 1 or #text
if card.partial and #card.history > 0 then
local index = #card.history
local old = card.history[index]
local room = MAX_LINE_BYTES - #old
local chunk = room > 0 and text:sub(from, math.min(last, from + room - 1)) or ""
local grown = old .. sanitize(chunk)
card.history[index] = grown
card.history_bytes = card.history_bytes + #grown - #old
trim(card)
else
adopt(card, text:sub(from, math.min(last, from + MAX_LINE_BYTES - 1)))
end
card.partial = newline == nil
if not newline then break end
from = newline + 1
end
end
local function append_labeled(card, label, text)
text = tostring(text or "")
local continuation = string.rep(" ", #label)
local from, first = 1, true
while true do
local newline = text:find("\n", from, true)
local last = newline and newline - 1 or #text
local prefix = first and label or continuation
local room = math.max(0, MAX_LINE_BYTES - #prefix)
local line = room > 0 and text:sub(from, math.min(last, from + room - 1)) or ""
adopt(card, prefix .. line)
first = false
if not newline then break end
from = newline + 1
end
end
function card_mt:event(event)
if type(event) ~= "table" then return end
local kind, index = event.type, event.index
if kind == "block_start" then
self.blocks[index] = event.block_type
self.block_had_delta[index] = false
elseif kind == "content_delta" then
if self.blocks[index] == "text" and type(event.delta) == "string" then
append_text(self, event.delta)
self.block_had_delta[index] = true
end
elseif kind == "tool_details" then
self.tools[index] = { id = event.id, name = event.name }
local detail = display_tool_name(event.name)
if event.id and event.id ~= "" then detail = detail .. " [" .. event.id .. "]" end
marker(self, "⚒ " .. detail)
elseif kind == "block_complete" then
if event.block_type == "text" and not self.block_had_delta[index] and type(event.text) == "string" then
append_text(self, event.text)
elseif event.block_type == "tool_use" then
if not self.tools[index] then
local detail = display_tool_name(event.name)
if event.id and event.id ~= "" then detail = detail .. " [" .. event.id .. "]" end
marker(self, "⚒ " .. detail)
end
if type(event.text) == "string" then append_labeled(self, "input: ", event.text) end
end
self.blocks[index], self.block_had_delta[index] = nil, nil
self.partial = false
elseif kind == "tool_dispatch_result" then
for _, result in ipairs(type(event.tool_results) == "table" and event.tool_results or {}) do
if type(result) == "table" then
local label = result.is_error and "error" or "result"
if type(result.tool_use_id) == "string" and result.tool_use_id ~= "" then
label = label .. " [" .. result.tool_use_id .. "]"
end
append_labeled(self, label .. ": ", result.output)
end
end
self.partial = false
elseif kind == "message_complete" or kind == "tool_dispatch_complete" then
self.partial = false
else
return
end
repaint(self)
end
function card_mt:done(status, message)
self.status = GLYPHS[status] and status or "failed"
if self.status ~= "completed" then marker(self, message) else self.partial = false end
repaint(self)
end
local NOOP = setmetatable({ history = {} }, { __index = { event = function() end, done = function() end } })
local function register_sid(sid)
if sid == "" then return end
for _, board in pairs(boards) do
for _, card in ipairs(board.cards) do
local other = card.sid
if other ~= "" and other ~= sid then
local limit, common = math.min(#sid, #other), 0
while common < limit and sid:byte(common + 1) == other:byte(common + 1) do
common = common + 1
end
sid_width = math.max(sid_width, math.min(common + 1, math.max(#sid, #other)))
end
end
end
end
local function body_lines(card, width, collapsed)
local out, total = {}, 0
local function add(line)
total = total + 1
if collapsed and #out == COLLAPSED_LINES then table.remove(out, 1) end
if #out < MAX_RENDER_LINES then out[#out + 1] = BODY_INDENT .. line end
end
if not collapsed then
local metadata_truncated = false
local function add_metadata(label, text)
local continuation = string.rep(" ", #label)
local from, first, lines = 1, true, 0
local function add_bounded(line)
if lines < MAX_PRESENTATION_LINES then
lines = lines + 1
add(line)
else
metadata_truncated = true
end
end
while true do
local newline = text:find("\n", from, true)
local last = newline and newline - 1 or #text
wrap((first and label or continuation) .. text:sub(from, last), width, add_bounded)
first = false
if not newline then break end
from = newline + 1
end
end
if card.system_prompt then add_metadata("system prompt: ", card.system_prompt) end
if card.prompt then add_metadata("prompt: ", card.prompt) end
if metadata_truncated then add("… prompt display truncated") end
end
for _, line in ipairs(card.history) do wrap(line, width, add) end
if not collapsed and total > #out then
out[#out] = BODY_INDENT .. "… retained history exceeds render limit"
end
return out
end
local function render(board, width)
local out = {}
width = math.floor(tonumber(width) or 0)
if #board.cards == 0 or width <= #BODY_INDENT then return out end
out[#out + 1] = ""
for _, card in ipairs(board.cards) do
local sid = card.sid ~= "" and (" " .. card.sid:sub(1, sid_width) ..
(sid_width < #card.sid and "…" or "")) or ""
out[#out + 1] = prefix(sanitize(string.format("%s %s%s — %s",
GLYPHS[card.status] or GLYPHS.running, card.label, sid, card.status)), width)
local lines = body_lines(card, width - #BODY_INDENT, board.collapsed)
for _, line in ipairs(lines) do out[#out + 1] = line end
end
if board.pinned then out[#out + 1] = "" end
return out
end
local function set_board_pinned(board, pinned)
if board.pinned == pinned or not board.handle then return end
local ok = pcall(function() board.handle:set_pinned(pinned) end)
if ok then
board.pinned = pinned
pcall(board.handle.invalidate, board.handle)
end
end
local function prune_boards()
for key, board in pairs(boards) do
if board.handle and board.handle.alive then
local ok, alive = pcall(board.handle.alive, board.handle)
if ok and not alive then boards[key] = nil end
end
end
end
local function new_board()
local board = { cards = {}, handle = nil, collapsed = tools_collapsed, next_sequence = 0, pinned = false }
board.component = { render = function(_, width) return render(board, width) end }
return board
end
function M.claim(event)
prune_boards()
local name = event.tool_name
if not PROGRESS_TOOLS[name] then return end
if type(event.set_component) ~= "function" then return end
if type(event.collapsed) == "boolean" then tools_collapsed = event.collapsed end
local key, board = event.id or event.tool_call_id or name, new_board()
local attached, handle = pcall(event.set_component, event, board.component)
if not attached then return end
board.handle = handle
local prior = boards[key]
if prior then set_board_pinned(prior, false) end
boards[key] = board
set_board_pinned(board, true)
-- During startup/restart the child catalog already contains the durable
-- turns for this outer call. A live call normally finds nothing here; the
-- ownership stamp makes that distinction without parsing outer results.
if replaying then
replay_board(board, type(key) == "string" and key or nil)
end
end
-- A result settles the outer tool invocation. Keep the board attached to its
-- transcript entry, but return it to that entry's original ordering.
function M.settle(event)
local key = type(event) == "table" and (event.id or event.tool_call_id) or nil
local board = key and boards[key]
if not board then return end
set_board_pinned(board, false)
end
function M.collapse(event)
if type(event.collapsed) ~= "boolean" then return end
prune_boards()
tools_collapsed = event.collapsed
for _, board in pairs(boards) do
board.collapsed = tools_collapsed
if board.handle then pcall(board.handle.invalidate, board.handle) end
end
end
function M.bind(context)
local key = type(context) == "table" and context.tool_call_id or nil
if type(key) ~= "string" or key == "" then key = nil end
local co = coroutine.running()
if co then bound[co] = key end
end
-- The outer tool call is durable child-turn metadata, not model-visible output.
-- Expose it to the spawn seam without making the board state global: workflow
-- callbacks run on the same coroutine as their owning tool handler.
function M.tool_call_id()
local co = coroutine.running()
return co and bound[co] or nil
end
local function new_card(board, label, id, detail, presentation, sequence)
if board == nil then return NOOP end
local sid = type(id) == "string" and sanitize(id):sub(1, MAX_LINE_BYTES) or ""
register_sid(sid)
if type(sequence) ~= "number" or sequence < 1 or sequence % 1 ~= 0 then
board.next_sequence = board.next_sequence + 1
sequence = board.next_sequence
else
board.next_sequence = math.max(board.next_sequence, sequence)
end
local card = setmetatable({
board = board,
label = sanitize(label or "subagent"):sub(1, MAX_LINE_BYTES),
sid = sid,
sequence = sequence,
status = "running",
history = {},
history_bytes = 0,
partial = false,
blocks = {},
block_had_delta = {},
tools = {},
prompt = type(presentation) == "table" and type(presentation.prompt) == "string" and
sanitize_multiline(presentation.prompt):sub(1, MAX_PRESENTATION_BYTES) or nil,
system_prompt = type(presentation) == "table" and type(presentation.system_prompt) == "string" and
sanitize_multiline(presentation.system_prompt):sub(1, MAX_PRESENTATION_BYTES) or nil,
}, card_mt)
board.cards[#board.cards + 1] = card
if detail then marker(card, "↳ " .. sanitize(detail):sub(1, MAX_LINE_BYTES)) end
repaint(card)
return card
end
function M.card(label, id, detail, presentation)
local key = bound[coroutine.running()]
local board = key and boards[key]
if board == nil or (board.handle and board.handle.alive and not board.handle:alive()) then return NOOP end
return new_card(board, label, id, detail, presentation)
end
local function nonempty(value)
return type(value) == "string" and value ~= "" and value or nil
end
-- Keep replay work finite even when a damaged child file contains pathological
-- payloads. The card itself has stricter history limits; this cap bounds the
-- temporary strings made while translating stored blocks into progress events.
local function bounded_text(value, limit)
if type(value) ~= "string" then return "" end
return #value > limit and value:sub(1, limit) or value
end
local function text_blocks(blocks, limit)
if type(blocks) ~= "table" then return "" end
local pieces, bytes, seen = {}, 0, 0
for _, block in ipairs(blocks) do
seen = seen + 1
if seen > MAX_REPLAY_BLOCKS then break end
if type(block) == "table" and (block.type == "text" or block.type == "system") and type(block.text) == "string" then
if #pieces > 0 and bytes < limit then
pieces[#pieces + 1] = "\n"
bytes = bytes + 1
end
local room = limit - bytes
if room <= 0 then break end
local text = block.text:sub(1, room)
pieces[#pieces + 1] = text
bytes = bytes + #text
if #text < #block.text then break end
end
end
return table.concat(pieces)
end
local function blocks_of(message)
return type(message) == "table" and type(message.blocks) == "table" and message.blocks or {}
end
local function message_text(message)
return type(message) == "table" and text_blocks(blocks_of(message), MAX_REPLAY_BLOCK_BYTES) or ""
end
local function metadata_for(conv, index)
if conv == nil or type(conv.message_metadata) ~= "function" then return nil end
local ok, metadata = pcall(conv.message_metadata, conv, index)
if not ok or type(metadata) ~= "table" or type(metadata.subagents) ~= "table" then
return nil
end
return metadata.subagents
end
local function owner_of(metadata)
if type(metadata) ~= "table" then return nil end
return nonempty(metadata.tool_call_id)
end
local function child_manifest(conv, messages)
for index = 1, #messages do
local message = messages[index]
if type(message) == "table" and message.role == "system" then
local metadata = metadata_for(conv, index)
local agent = metadata and nonempty(metadata.agent)
if agent then
local system_prompt
if metadata.inline == true then
system_prompt = nonempty(message_text(message))
end
return agent, system_prompt
end
end
end
return nil, nil
end
local function result_text(block)
if type(block) ~= "table" then return "" end
local parts = block.parts or block.content
if type(parts) ~= "table" then return "" end
local pieces, bytes, seen = {}, 0, 0
for _, part in ipairs(parts) do
seen = seen + 1
if seen > MAX_REPLAY_BLOCKS then break end
if type(part) == "table" and type(part.text) == "string" then
local room = MAX_REPLAY_BLOCK_BYTES - bytes
if room <= 0 then break end
local text = part.text:sub(1, room)
pieces[#pieces + 1] = text
bytes = bytes + #text
if #text < #part.text then break end
end
end
return table.concat(pieces, "\n")
end
local function is_prompt_message(message)
return type(message) == "table" and message.role == "user" and message_text(message) ~= ""
end
-- Translate one stored child turn through the same card event path used by a
-- live stream. No outer tool result is involved: all displayed content comes
-- from this child's durable conversation.
local function replay_turn(board, conv, messages, start, finish, info, agent, system_prompt, sequence)
local metadata = metadata_for(conv, start)
local prompt = message_text(messages[start])
if prompt == "" then return end
local id = nonempty(info and info.id)
local model = nonempty(metadata and metadata.model) or nonempty(info and info.model)
local card = new_card(board, agent or "subagent", id, model, {
prompt = prompt,
system_prompt = system_prompt,
}, sequence)
local pending, terminal_assistant = {}, false
local block_index = 0
for index = start + 1, finish - 1 do
local message = messages[index]
if type(message) == "table" and message.role == "assistant" then
local has_tool = false
local has_response = false
local seen_blocks = 0
for _, block in ipairs(blocks_of(message)) do
seen_blocks = seen_blocks + 1
if seen_blocks > MAX_REPLAY_BLOCKS then break end
if type(block) == "table" and block.type == "tool_use" then
has_tool = true
local tool_id = bounded_text(block.id, MAX_REPLAY_BLOCK_BYTES)
local tool_name = bounded_text(block.name, MAX_REPLAY_BLOCK_BYTES)
local input = bounded_text(block.input, MAX_REPLAY_BLOCK_BYTES)
if tool_id ~= "" then pending[tool_id] = true end
card:event({ type = "block_complete", block_type = "tool_use",
index = block_index, id = tool_id, name = tool_name, text = input })
block_index = block_index + 1
else
-- Thinking-only and other non-text assistant messages are
-- still real completed responses; presentation text is
-- optional and must not decide terminal status.
has_response = true
if type(block) == "table" and block.type == "text" then
local text = bounded_text(block.text, MAX_REPLAY_BLOCK_BYTES)
if text ~= "" then
card:event({ type = "block_complete", block_type = "text",
index = block_index, text = text })
end
block_index = block_index + 1
end
end
end
-- A response containing a tool call is not the settled assistant
-- answer; a later assistant message after its results is.
terminal_assistant = has_response and not has_tool
elseif type(message) == "table" and message.role == "user" then
local results = {}
local seen_blocks = 0
for _, block in ipairs(blocks_of(message)) do
seen_blocks = seen_blocks + 1
if seen_blocks > MAX_REPLAY_BLOCKS then break end
if type(block) == "table" and block.type == "tool_result" then
local tool_id = bounded_text(block.tool_use_id, MAX_REPLAY_BLOCK_BYTES)
if tool_id ~= "" then pending[tool_id] = nil end
results[#results + 1] = {
tool_use_id = tool_id,
output = result_text(block),
is_error = block.is_error == true,
}
end
end
if #results > 0 then
card:event({ type = "tool_dispatch_result", tool_results = results })
end
end
end
local status = metadata and nonempty(metadata.status)
if status ~= "completed" and status ~= "failed" and status ~= "cancelled" then
status = nil
end
if status == nil then
local settled = terminal_assistant
if settled then
for _ in pairs(pending) do
settled = false
break
end
end
status = settled and "completed" or "failed"
end
card:done(status, status == "failed" and "child turn has no settled assistant response" or nil)
card.replay_sequence = sequence
return card
end
local function replay_sequence(metadata)
local sequence = type(metadata) == "table" and tonumber(metadata.sequence) or nil
if sequence == nil or sequence < 1 or sequence % 1 ~= 0 then return nil end
return sequence
end
replay_board = function(board, tool_call_id)
if board == nil or type(tool_call_id) ~= "string" or tool_call_id == "" then return end
local path_ok, store_dir = pcall(paths.child_store_dir)
if not path_ok or type(store_dir) ~= "string" or store_dir == "" then return end
local panto_ok, panto = pcall(require, "panto")
if not panto_ok or type(panto) ~= "table" or type(panto.file_system_jsonl_store) ~= "function" then return end
local store_ok, store = pcall(panto.file_system_jsonl_store, { dir = store_dir })
if not store_ok or store == nil or type(store.list_bounded) ~= "function" or
type(store.load_messages) ~= "function" then return end
-- The store owns both bounds. In particular, this never asks the binding
-- for an unbounded catalog or conversation and trims only after a backend
-- has already applied the requested limit.
local listed, infos = pcall(store.list_bounded, store, { limit = MAX_REPLAY_SESSIONS })
if not listed or type(infos) ~= "table" then return end
local sessions = {}
for _, info in ipairs(infos) do
if type(info) == "table" and nonempty(info.id) then sessions[#sessions + 1] = info end
end
table.sort(sessions, function(a, b)
local ac, bc = nonempty(a.created), nonempty(b.created)
if ac and bc and ac ~= bc then return ac < bc end
return a.id < b.id
end)
-- Translate each bounded session into bounded card history immediately;
-- retaining whole conversations for all sessions would merely move the
-- unbounded replay footprint from the store to Lua while sorting.
local scratch = new_board()
local cards = {}
local ordinal = 0
for _, info in ipairs(sessions) do
if #cards >= MAX_REPLAY_CARDS then break end
local loaded, conv = pcall(store.load_messages, store, info.id, {
limit = MAX_REPLAY_MESSAGES,
from_end = true,
max_bytes = MAX_REPLAY_MESSAGE_BYTES,
})
if loaded and conv ~= nil and type(conv.messages) == "function" then
local messages_ok, messages = pcall(conv.messages, conv)
if messages_ok and type(messages) == "table" and #messages > 0 then
local turns = {}
local index = 1
while index <= #messages do
if is_prompt_message(messages[index]) then
local finish = index + 1
while finish <= #messages and not is_prompt_message(messages[finish]) do
finish = finish + 1
end
local metadata = metadata_for(conv, index)
if owner_of(metadata) == tool_call_id then
turns[#turns + 1] = {
start = index,
finish = finish,
metadata = metadata,
sequence = replay_sequence(metadata),
}
end
index = finish
else
index = index + 1
end
end
if #turns > 0 then
local manifest_ok, manifest_conv = pcall(store.load_messages, store, info.id, {
limit = 1,
role = "system",
metadata_key = "subagents",
max_bytes = MAX_REPLAY_MESSAGE_BYTES,
})
local agent, system_prompt
if manifest_ok and manifest_conv ~= nil and type(manifest_conv.messages) == "function" then
local got_messages, manifest_messages = pcall(manifest_conv.messages, manifest_conv)
if got_messages and type(manifest_messages) == "table" then
local got_manifest
got_manifest, agent, system_prompt = pcall(child_manifest, manifest_conv, manifest_messages)
if not got_manifest then agent, system_prompt = nil, nil end
end
end
for _, turn in ipairs(turns) do
if #cards >= MAX_REPLAY_CARDS then break end
ordinal = ordinal + 1
local card_ok, card = pcall(replay_turn, scratch, conv, messages,
turn.start, turn.finish, info, agent, system_prompt, turn.sequence)
if card_ok and card ~= nil then
card.replay_ordinal = ordinal
cards[#cards + 1] = card
end
end
end
end
end
end
table.sort(cards, function(a, b)
if a.replay_sequence and b.replay_sequence and a.replay_sequence ~= b.replay_sequence then
return a.replay_sequence < b.replay_sequence
end
if (a.replay_sequence ~= nil) ~= (b.replay_sequence ~= nil) then
return a.replay_sequence ~= nil
end
return a.replay_ordinal < b.replay_ordinal
end)
for _, card in ipairs(cards) do
if #board.cards >= MAX_REPLAY_CARDS then break end
card.board = board
board.cards[#board.cards + 1] = card
register_sid(card.sid)
repaint(card)
end
end
-- The host fires this before the first live model turn, after startup
-- conversation replay has finished. Keeping the mode explicit avoids scanning
-- child files for every ordinary foreground call.
function M.begin_live_turn()
replaying = false
end
function M.reset()
for _, board in pairs(boards) do
set_board_pinned(board, false)
end
prune_boards()
bound = setmetatable({}, { __mode = "k" })
end
return M
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